Difference between revisions of "Sonic Heroes/EXE Editing/Music Pointers"
From Sonic Retro
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{| class="prettytable" | {| class="prettytable" | ||
!Address||Stage/Menu||Music||Default Pointer Array||Notes | !Address||Stage/Menu||Music||Default Pointer Array||Notes | ||
+ | |- | ||
+ | |1090D5 | ||
+ | |Mystic Mansion | ||
+ | |Mystic Mansion Part A | ||
+ | |E4 C7 74 00 | ||
+ | | | ||
|- | |- | ||
|109103 | |109103 |
Revision as of 06:13, 26 February 2017
SCHG: Sonic Heroes |
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Main Article |
Mechanic Editing |
DOL Editing |
Model Editing |
Collision Format Model Format |
Level Editing |
Camera Editing |
Particle Editing |
Particle Editing |
Sound Editing |
Music List |
SCHG How-Tos |
Custom Object Material Effect Tutorial |
This article is a work in progress. Its content and location may change completely and frequently until this notice is removed. |
These are the locations where the codes load a specific song for a stage, menu or other event in the game by the address assigned to the code.
Address | Stage/Menu | Music | Default Pointer Array | Notes |
---|---|---|---|---|
1090D5 | Mystic Mansion | Mystic Mansion Part A | E4 C7 74 00 | |
109103 | Mystic Mansion | Mystic Mansion Part B | D4 5E 77 00 |