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Difference between revisions of "Red Canyon"

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| theme1=tropical island
 
| theme1=tropical island
 
| theme2=mountain/canyon
 
| theme2=mountain/canyon
| playedas=[[Wave]]
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| playedas=[[Wave the Swallow|Wave]]
| opponent=Amy
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| opponent=Amy Rose
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| prev=Night Chase
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| next=Ice Factory
 
}}
 
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'''Red Canyon''' is the second Babylon story racecourse in ''[[Sonic Riders]]''.
  
'''Red Canyon''' is the second Babylon story racecourse in ''[[Sonic Riders]]''. A sunset race through [[Splash Canyon]]'s tropical waterfalls, the stage features the same roaring rapids and wooden bridges as its Hero story counterpart, although the track diverges into a cave system and the racers can make use of a giant waterwheel to facilitate movement between different parts of the course.
+
==Story==
 +
Bustling in on [[Miles "Tails" Prower|Tails]]' techno-babble explanation of [[Extreme Gear]] aerodynamics (just as she did in the Heroes' [[Splash Canyon]] cutscene), [[Wave the Swallow|Wave]] this time admits to herself that the fox's handiwork on [[Sonic the Hedgehog|Sonic]]'s ''Blue Star'' isn't bad for an amateur. Still, preferring not to take any chances, Wave calls the board a "piece of junk", and secretly plants a miniature bomb on the board for good measure.
  
Coincidentally or not, Red Canyon is also the name of a course in another futuristic hover-racing series, [[wikipedia:F-Zero|F-Zero]], whose GameCube iteration was developed by Sega (though in that particular game, the course was only playable in story mode).
+
Apparently taking place in the evening after Tails' match against the [[E-10000G]]s, the Red Canyon race itself pits Wave against [[Amy Rose|Amy]] and several more [[E-10000G]] robots.
  
==Story==
+
==Overview==
Bustling in on [[Tails]]' techno-babble explanation of [[Extreme Gear]] aerodynamics (just as she did in the Heroes' [[Splash Canyon]] cutscene), [[Wave]] this time admits to herself that the fox's handiwork on [[Sonic]]'s ''Blue Star'' isn't bad for an amateur. Still, preferring not to take any chances, Wave calls the board a "piece of junk", and secretly plants a miniature bomb on board for good measure.
+
A sunset race through [[Splash Canyon]]'s tropical waterfalls, the stage features the same roaring rapids and wooden bridges as its Hero story counterpart, although the track diverges into a cave system and the racers can make use of a giant waterwheel to facilitate movement between different parts of the course.
 
 
Apparently taking place in the evening after [[Tails]]' match against the [[E-10000G]]s, the Red Canyon race itself pits Wave against [[Amy]] and several more [[E-10000G]] robots.
 
  
 +
Coincidentally or not, Red Canyon is also the name of a course in another futuristic hover-racing series, [[wikipedia:F-Zero|F-Zero]], whose GameCube iteration was developed by Sega (though in that particular game, the course was only playable in story mode).
  
 
==References==
 
==References==
<references />
+
<references/>
  
 
{{SonicRidersOmni}}
 
{{SonicRidersOmni}}

Revision as of 11:46, 13 November 2021

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Red Canyon
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Red Canyon
Second Babylon track, Sonic Riders
Level themes: tropical island, mountain/canyon
Played as: Wave
Opponent: Amy Rose
Night Chase | Ice Factory

Red Canyon is the second Babylon story racecourse in Sonic Riders.

Story

Bustling in on Tails' techno-babble explanation of Extreme Gear aerodynamics (just as she did in the Heroes' Splash Canyon cutscene), Wave this time admits to herself that the fox's handiwork on Sonic's Blue Star isn't bad for an amateur. Still, preferring not to take any chances, Wave calls the board a "piece of junk", and secretly plants a miniature bomb on the board for good measure.

Apparently taking place in the evening after Tails' match against the E-10000Gs, the Red Canyon race itself pits Wave against Amy and several more E-10000G robots.

Overview

A sunset race through Splash Canyon's tropical waterfalls, the stage features the same roaring rapids and wooden bridges as its Hero story counterpart, although the track diverges into a cave system and the racers can make use of a giant waterwheel to facilitate movement between different parts of the course.

Coincidentally or not, Red Canyon is also the name of a course in another futuristic hover-racing series, F-Zero, whose GameCube iteration was developed by Sega (though in that particular game, the course was only playable in story mode).

References


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