Difference between revisions of "Heroes Power Plant"
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{{ProgramBob | {{ProgramBob | ||
− | | screen= | + | | screen=Heroes_Power_Plant_Preview.png |
| screenwidth=320px | | screenwidth=320px | ||
| category=Level editor | | category=Level editor | ||
− | | date= | + | | date= |
− | | status=Active | + | | status=Active |
− | | games=[[Sonic Heroes]] | + | | games=[[Sonic Heroes]], [[Shadow the Hedgehog (game)|Shadow the Hedgehog]] |
| credits=[[igorseabra4]] | | credits=[[igorseabra4]] | ||
}} | }} | ||
− | '''Heroes Power Plant''' is a | + | '''Heroes Power Plant''' is a level editor for [[Sonic Heroes]] and [[Shadow the Hedgehog (game)|Shadow the Hedgehog]] written by [[User:Igorseabra4|igorseabra4]] using C# and SharpDX. It requires [https://www.microsoft.com/en-us/download/details.aspx?id=49981 .NET Framework 4.7.2] and DirectX 11 to run. |
+ | |||
+ | It integrates editors for various types of files with a 3D view of the stage. It was named after [[Power Plant]]. The program was built with creating stages for the [[Reloaded II]] mod loader in mind. It uses the [[HeroesONE-Reloaded]] library for opening and saving ONE archives. | ||
+ | |||
+ | A complete user guide and level editing tutorial can be found [https://github.com/igorseabra4/HeroesPowerPlant/wiki here]. | ||
==Downloads== | ==Downloads== | ||
− | + | You can download the latest compile [https://github.com/igorseabra4/HeroesPowerPlant/releases/ here]. The package includes Heroes Power Plant, [[Heroes SPL Editor]] for .SPL files and a maxscript for importing OBJ with vertex colors to 3ds Max. | |
− | + | ||
+ | [https://github.com/igorseabra4/HeroesPowerPlant Source code on GitHub]. | ||
[[Category:Programs]] | [[Category:Programs]] |
Latest revision as of 14:31, 7 August 2020
Heroes Power Plant |
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Category: Level editor |
Status: Active |
Supported Games: Sonic Heroes, Shadow the Hedgehog |
Credits: igorseabra4 |
Heroes Power Plant is a level editor for Sonic Heroes and Shadow the Hedgehog written by igorseabra4 using C# and SharpDX. It requires .NET Framework 4.7.2 and DirectX 11 to run.
It integrates editors for various types of files with a 3D view of the stage. It was named after Power Plant. The program was built with creating stages for the Reloaded II mod loader in mind. It uses the HeroesONE-Reloaded library for opening and saving ONE archives.
A complete user guide and level editing tutorial can be found here.
Downloads
You can download the latest compile here. The package includes Heroes Power Plant, Heroes SPL Editor for .SPL files and a maxscript for importing OBJ with vertex colors to 3ds Max.