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Flying Battery Zone

From Sonic Retro

Revision as of 11:00, 4 April 2005 by Scarred Sun (talk | contribs)
Flying Battery Zone, Act 2, as Sonic.

Flying Battery Zone is the second zone in Sonic & Knuckles (the eighth zone in Sonic 3 & Knuckles).


This level was originally meant to be between Carnival Night Zone and Icecap Zone in Sonic 3, but it got deleted because there wasn't space for it on the cart. A custom icon has been found in S3, so we can assume it was very near completion before it got scrapped.

The level itself is Robotnik's flying skyship. It comes after Mushroom Hill Zone when playing Sonic & Knuckles or Sonic 3 & Knuckles.

Flying Battery Zone has three bosses, one in act one, two in act two.

The first boss is an animal capsule with a boss in it. Get on top of the button on it's head. When it's eyes flash, move off the button and it will hit itself. Repeat this five more times to defeat it.

The second boss is another self-defeating boss. Avoid the laser as the cage gets smaller and it will defeat itself.

The third boss is Eggman swinging on a chain. Avoid being hit by the spikey arms or flame and when the ship starts swinging up and down, use this chance to hit it. It takes eight hits to defeat.

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