Difference between revisions of "Endless Mine"
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− | Possibly the most popular two-player stage of ''[[Sonic 3]]'', '''Endless Mine Zone''' is a mine zone with some characteristics from ''[[Sonic the Hedgehog 2]]''<nowiki>'</nowiki>s [[Mystic Cave Zone]] and [[Hidden Palace Zone (S2)|Hidden Palace Zone]], and [[Lava Reef Zone]]. One of the important features is the necessity of rock breaking in one area to win the race. The tracks also | + | Possibly the most popular two-player stage of ''[[Sonic 3]]'', '''Endless Mine Zone''' is a mine zone with some characteristics from ''[[Sonic the Hedgehog 2]]''<nowiki>'</nowiki>s [[Mystic Cave Zone]] and [[Hidden Palace Zone (S2)|Hidden Palace Zone]], and [[Lava Reef Zone]]. One of the important features is the necessity of rock breaking in one area to win the race. The tracks also overlap each other, doubling the length of the course. |
==Glitch== | ==Glitch== |
Revision as of 18:45, 7 March 2011
Endless Mine |
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Fifth 2P Zone, Sonic the Hedgehog 3 |
Level theme: underground/cave |
Possibly the most popular two-player stage of Sonic 3, Endless Mine Zone is a mine zone with some characteristics from Sonic the Hedgehog 2's Mystic Cave Zone and Hidden Palace Zone, and Lava Reef Zone. One of the important features is the necessity of rock breaking in one area to win the race. The tracks also overlap each other, doubling the length of the course.
Glitch
Using debug mode, it is possible to fight a very glitched version of the Marble Garden Zone boss in this stage[1]. It is done by using debug mode, playing the gumball bonus stage, then exiting with + , going to Special Stage 2 on the level select, and (please continue). If you manage to beat the boss, the game hangs up and the Angel Island BGM starts to play. This glitch is very similar to this one.