S4Omni
From Sonic Retro
Sonic the Hedgehog 4 | |
---|---|
Main page (I|II|Metal) |
show;hide
Episode I:
<div class="bobscreen" style="width:120px; height:Expression error: Unexpected < operator.px; display:inline-block; text-align:center; overflow:hidden;"> Episode II: <div class="bobscreen" style="width:120px; height:Expression error: Unexpected < operator.px; display:inline-block; text-align:center; overflow:hidden;"> <div class="bobscreen" style="width:120px; height:Expression error: Unexpected < operator.px; display:inline-block; text-align:center; overflow:hidden;"> <div class="bobscreen" style="width:120px; height:Expression error: Unexpected < operator.px; display:inline-block; text-align:center; overflow:hidden;"> </div> <div class="bobscreen" style="width:120px; height:Expression error: Unexpected < operator.px; display:inline-block; text-align:center; overflow:hidden;"> </div> <div class="bobscreen" style="width:120px; height:Expression error: Unexpected < operator.px; display:inline-block; text-align:center; overflow:hidden;"> </div> <div class="bobscreen" style="width:120px; height:Expression error: Unexpected < operator.px; display:inline-block; text-align:center; overflow:hidden;"> </div></div> Episode I:
Episode II: <div class="bobscreen" style="width:120px; height:Expression error: Unexpected < operator.px; display:inline-block; text-align:center; overflow:hidden;"> <div class="bobscreen" style="width:120px; height:Expression error: Unexpected < operator.px; display:inline-block; text-align:center; overflow:hidden;"> </div> <div class="bobscreen" style="width:120px; height:Expression error: Unexpected < operator.px; display:inline-block; text-align:center; overflow:hidden;"> </div> </div> Episode I:
</div>
<div class="bobscreen" style="width:120px; height:Expression error: Unexpected < operator.px; display:inline-block; text-align:center; overflow:hidden;"> </div> </div> |
Usage
{{S4Omni|#}}
Substitute # with one of the following numbers depending on which type of article you want to use the template:
- Levels (this is used by default and can be left blank)
- Enemies
- Bosses