Difference between revisions of "Sonic the Hedgehog 2 (beta 6)"
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− | | bobscreen= | + | | bobscreen=SonictheHedgehog2-Beta6TitleScreen.png |
| title=Sonic the Hedgehog 2 | | title=Sonic the Hedgehog 2 | ||
| publisher=[[Sega]] | | publisher=[[Sega]] | ||
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===General Differences=== | ===General Differences=== | ||
+ | *The title screen is identical to the final, but the trademark symbol is white instead of yellow. | ||
*Appears to be the first prototype with the options selection. | *Appears to be the first prototype with the options selection. | ||
*"Sonic and "Tails" in" (or "Sonic and Miles," depending on region) | *"Sonic and "Tails" in" (or "Sonic and Miles," depending on region) |
Revision as of 08:07, 22 December 2017
Sonic the Hedgehog 2 |
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System(s): Sega Mega Drive/Genesis |
Publisher: Sega |
Developer: Sonic Team, Sega Technical Institute |
ROM size: 1 MB |
Genre: 2D Platform |
Sonic the Hedgehog 2 Beta 6 for the Sega Mega Drive/Genesis was released by drx during the February 23rd, 2008 proto release. It is also known as S2BETA6. There seem to be two versions of Beta 6; but aside from a couple bytes in the header they're identical, byte-for-byte.
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Download Sonic the Hedgehog 2 (beta 6)
File: Sonic_The_Hedgehog_2_(Beta_6_-_Sep_22,_1992,_18.47)_(hidden-palace.org).zip (730 kB) (info)
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General Differences
Cheat Codes
- Level Select code:
,
,
,
,
,
, highlight 1 player, then press
+
.
- Debug code:
,
,
,
,
,
,
,
,
,
,
,
, highlight 1 player, then press
+
.
- Level select is still similar to that of Sonic 1 in this build. The level select menu appears behind Sonic and Tails, and Sonic is all black. This is because, as JoseTB explained, "the first line [of the title screen palette] was the background in previous builds, but it's used by sonic in the new title screen. Of course, the level select palette remained untouched with the change."
General Differences
- The title screen is identical to the final, but the trademark symbol is white instead of yellow.
- Appears to be the first prototype with the options selection.
- "Sonic and "Tails" in" (or "Sonic and Miles," depending on region)
- The special stages remain the same, except with a palette change.
- As in Sonic the Hedgehog 2 (beta 4) and Sonic the Hedgehog 2 (beta 5), the player can run right past Robotnik in Death Egg.
- The final boss only takes one hit, most likely to facilitate testing of the newly-programmed full ending. In previous builds, Sonic and Tails just fly off to the right.
- Super Sonic's ending is not implemented, Sonic's regular ending is used instead.
- Tails' ending is not implemented; he uses Sonic's.
- The Sonic 1 style spike behavior has been changed.
Bugs
- The "You got a Chaos Emerald!" screen is glitchy.
- The collision detection in Emerald Hill Zone is a bit wonky in some places.
- If you complete Wing Fortress Zone as Super Sonic, you'll end up jumping over Tails' plane, and fall to your death.
- When Super Sonic clears a level he will not go back to normal Sonic and the ring counter will still continue to drain until it hits zero.
- If Sonic breaks an invincibility monitor and goes Super he will have the invincibility stars. This bug is also in the final.
External Links
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