Difference between revisions of "Music Plant"
From Sonic Retro
(New page: {{LevelBob | levelscreen=Music plant.PNG | levelno=Third | game=Sonic Advance 2 | acts=3 }} '''Music Plant''' is the third level of ''Sonic Advance 2''. This level's theme is a first f...) |
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− | '''Music Plant''' is the third level of ''[[Sonic Advance 2]]''. This level's theme is a first for Sonic games; it was previously tried by [[Sonic Team]] as <i>[[Ristar]]</i>'s [[Planet Sonata]]. This level is chock full of music-related tricks that make use of the character's features: bars of music notation as [[bumper]]s, pianos, cymbals that act as | + | '''Music Plant''' is the third level of ''[[Sonic Advance 2]]''. This level's theme is a first for Sonic games; it was previously tried by [[Sonic Team]] as <i>[[Ristar]]</i>'s [[Planet Sonata]]. This level is chock full of music-related tricks that make use of the character's features: bars of music notation as [[bumper]]s, pianos, cymbals that act as springs, flutes whose holes shoot you up for a period of time, and horns that act as chutes (as in [[Green Hill Zone]]), among countless other things. |
{{SonicAdvance2Levels}} | {{SonicAdvance2Levels}} | ||
[[Category:Sonic Advance 2 Levels]] | [[Category:Sonic Advance 2 Levels]] |
Revision as of 23:12, 20 June 2009
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Music Plant |
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Third Zone, Sonic Advance 2 |
Number of Acts: 3 |
Music Plant is the third level of Sonic Advance 2. This level's theme is a first for Sonic games; it was previously tried by Sonic Team as Ristar's Planet Sonata. This level is chock full of music-related tricks that make use of the character's features: bars of music notation as bumpers, pianos, cymbals that act as springs, flutes whose holes shoot you up for a period of time, and horns that act as chutes (as in Green Hill Zone), among countless other things.