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Difference between revisions of "Sonic Adventure 2/Hidden content"

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Image:sa2kin_ade_moji1.png
 
Image:sa2kin_ade_moji1.png
 
</gallery>
 
</gallery>
 
 
Early menu system in English and Japanese. Note how Playground and Library are listed, but were not a part of the final game. The Black market was also unused in this game, but were used in the updated GameCube port. A Black market was actually available in the Dreamcast version but was only accessable on a website.
 
Early menu system in English and Japanese. Note how Playground and Library are listed, but were not a part of the final game. The Black market was also unused in this game, but were used in the updated GameCube port. A Black market was actually available in the Dreamcast version but was only accessable on a website.
  
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==Lost Tutorial Screens==
 
==Lost Tutorial Screens==
[[Image:Sa2leftoverKnuck attack.jpg|frame|center|May have taught about special moves in multiplayer.]][[Image:Sa2leftoverTails attack.jpg|frame|center|May have taught about special moves in multiplayer.]][[Image:Sa2leftoverTails melody.jpg|none|frame|May have talked about the music melody powerup.]][[Image:Sa2but h07.jpg|frame|none|May have involved picking up Chaos.]][[Image:Sa2leftoverakn h37.jpg|frame|none|]][[Image:Sa2GunAttack.jpg|frame|none|May have described how Sonics homing attack worked on multiple targets.]][[Image:Sa2Eggman.jpg|frame|none|May have talked about powerups.]]
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<gallery widths="256px" heights="256px" perrow="3">
 
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Image:Sa2leftoverKnuck attack.jpg|May have taught about Knuckles' special moves in multiplayer.
 
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Image:Sa2leftoverTails attack.jpg|May have taught about Tails' special moves in multiplayer.
Lost Tutorial screens.
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Image:Sa2leftoverTails melody.jpg|May have talked about the music melody powerup.
 
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Image:Sa2but h07.jpg|Used to possibly explain about how to pick up objects.
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Image:Sa2GunAttack.jpg|May have described how Sonics homing attack worked.
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Image:Sa2leftoverakn h37.jpg|Possibly used to explain about powerups.
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Image:Sa2Eggman.jpg|More possible explaination on powerups.
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</gallery>
 
==Lost DC Controller Tutorial Screens==
 
==Lost DC Controller Tutorial Screens==
[[Image:Sa2dccontrollersm.jpg|thumb|320px|left|In the final game it is the Chaos who teach how to use buttons.]][[Image:Sa2dccontroller1sm.jpg|thumb|320px|left|May have taught how to use analogue stick.]] [[Image:Sa2dccontroller2sm.jpg|thumb|320px|left|May have taught how to use the face buttons.]] [[Image:Sa2dccontroller3sm.jpg|thumb|320px|left|May have taught how to use the D-pad and start.]]
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<gallery widths="256px" heights="256px" perrow="3">
 
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Image:Sa2dccontrollersm.jpg|These were likely used to explain how to move your character around. In the final game it's Omochao who teaches you how to use your controller.
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Image:Sa2dccontroller1sm.jpg|The analogue stick.
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Image:Sa2dccontroller2sm.jpg|The face buttons.
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Image:Sa2dccontroller3sm.jpg|The D-pad and start buttons.
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</gallery>
  
 
==Level Maps==
 
==Level Maps==
<gallery>
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<gallery perrow="5">
 
Image:CITY_ESCAPE.jpg|City Escape
 
Image:CITY_ESCAPE.jpg|City Escape
 
Image:COSMICWALL.jpg|Cosmic Wall
 
Image:COSMICWALL.jpg|Cosmic Wall
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</gallery>
 
</gallery>
  
Hidden inside the disc is early maps of various levels. The maps do not 100% match up with the level layout found in the final game.
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Hidden inside the disc is early maps of various levels. These maps do not match up perfectly with the level layout found in the final game.
  
 
{{SA2Levels}}
 
{{SA2Levels}}
 
 
[[Category:Game Secrets|Sonic Adventure 2]]
 
[[Category:Game Secrets|Sonic Adventure 2]]

Revision as of 10:46, 20 May 2009

Unused Artwork

Special Stage Art

These are various graphics that can be found inside the games disc.

Artwork Name Description
Sa2leftovermode2pvs hero.jpg 2p VS mode graphic Unused 2PVS menu system texture.
Sa2leftovermode2pvs dark.jpg 2p VS mode graphic Unused 2PVS menu system texture.
Sa2leftoverbossat button all.jpg Text These probably go over the top of the previous graphics to make the menu selection. It seems that ??? was used to cover the menu selection for "All" until it is unlocked. In the final game nothing is shown shown until it is unlocked.
Sa2leftovermodeselect all.jpg Mode Select Graphics Leftover graphics for a previous mode select menu.


Trial Version screen

Sa2leftoveralerttitle.jpg

A screen displaying a Trial version warning can be accessed.

Early Sega Logo screen

Sa2beta segalogo l.jpg

Early Sega Logo screen.

Trial Title Screen

Sa2leftovertrialtitle.jpg

Leftover Trial Title screen.

2p VS Menu

Sa2leftovermode2pvs stgsel e i.jpg Sa2leftovermode2pvs stgsel e.jpg

Text for 2P VS menu system. Green Hill is listed meaning it was probably a 2P VS level at first.

Early Menu 1

Early menu system in English and Japanese. Note how Playground and Library are listed, but were not a part of the final game. The Black market was also unused in this game, but were used in the updated GameCube port. A Black market was actually available in the Dreamcast version but was only accessable on a website.

Early Menu 2

Sa2leftovertento menu.jpg

This Menu, which was found in demos, had only 3 options and each option lead to a single level each.

Early Menu 3

Sa2leftovermainmenu button.jpg

These graphics were used for another menu system. Rather than drawing out the text the text would of been placed on top of these.

Trial Screen Ending

Sa2leftovertentoending.jpg

A screen which was used in the Trial version in its ending.

Lost Tutorial Screens

Lost DC Controller Tutorial Screens

Level Maps

Hidden inside the disc is early maps of various levels. These maps do not match up perfectly with the level layout found in the final game.

Template:SA2Levels