Difference between revisions of "The Taxman"
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He is now working on ''Retro Sonic Nexus'' with [[Sir Euan]], a merger of three previous fan games, ''[[Sonic XG]]'', ''[[Retro Sonic]]'' and ''[[Sonic Nexus]]''. | He is now working on ''Retro Sonic Nexus'' with [[Sir Euan]], a merger of three previous fan games, ''[[Sonic XG]]'', ''[[Retro Sonic]]'' and ''[[Sonic Nexus]]''. | ||
− | In July 2009, he contacted Sega with plans to re-release Sonic CD for the iphone. This version is for both the iPhone and iPod touch. Instead of being a port of the original rom, it is being re-created, true to the original game from scratch using his Retro Engine. This allows for an array of personal control and adjustments for the game, provide a full 60fps frame-rate, and provide an aspect ratio to match the Apple device. | + | In July 2009, he contacted Sega with plans to re-release Sonic CD for the iphone. This version is for both the iPhone and iPod touch. Instead of being a port of the original rom, it is being re-created, true to the original game from scratch using his Retro Engine. This allows for an array of personal control and adjustments for the game, provide a full 60fps frame-rate, and provide an aspect ratio to match the Apple device. As of now, the idea has taken effect, because there is a port of Sonic CD in the making for the iPhone, with Whitehead working alongside SEGA to develop the game. There will also be a release for the Xbox 360 and PS3 with HD capabilities as well. |
[[Category:Sceners|Taxman, The]] | [[Category:Sceners|Taxman, The]] |
Revision as of 13:22, 3 September 2011
<forumuser name="The Taxman" /> The Taxman is a longtime Sonic scener and creator of the infamous Retro Sonic fangame, which exhibits a very accurate representation of the classic Sonic engine on the x86 platform. He also created a page documenting the Sonic CD 510 Beta.
He is now working on Retro Sonic Nexus with Sir Euan, a merger of three previous fan games, Sonic XG, Retro Sonic and Sonic Nexus.
In July 2009, he contacted Sega with plans to re-release Sonic CD for the iphone. This version is for both the iPhone and iPod touch. Instead of being a port of the original rom, it is being re-created, true to the original game from scratch using his Retro Engine. This allows for an array of personal control and adjustments for the game, provide a full 60fps frame-rate, and provide an aspect ratio to match the Apple device. As of now, the idea has taken effect, because there is a port of Sonic CD in the making for the iPhone, with Whitehead working alongside SEGA to develop the game. There will also be a release for the Xbox 360 and PS3 with HD capabilities as well.