Difference between revisions of "Sonic the Hedgehog CD (Mega-CD prototype; 1993-06-21)/Comparisons/Palmtree Panic"
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BSonirachi (talk | contribs) m (BSonirachi moved page Sonic the Hedgehog CD (prototype; 1993-06-21)/Comparisons/Palmtree Panic to Sonic the Hedgehog CD (Mega-CD prototype; 1993-06-21)/Comparisons/Palmtree Panic without leaving a redirect: Text replacement - "Sonic the Hedgeho...) |
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− | {{back}}{{ | + | {{back}}{{stub}} |
==Zone 1== | ==Zone 1== | ||
{{Comparison | {{Comparison | ||
− | | image1= | + | | image1=SonicCD051 MCD Comparison PPZ1 BlueRing.png |
| image2=SonicCD MCD Comparison PPBlueRingMonitor.png | | image2=SonicCD MCD Comparison PPBlueRingMonitor.png | ||
| game1=v0.51 prototype | | game1=v0.51 prototype | ||
| game2=Final game | | game2=Final game | ||
− | | desc=The time | + | | desc=The time and "S" [[monitor]]s found in the v0.02, 510 and 512 prototypes have been removed from Zone 1, but the blue ring monitors remain. In this build, they act as an invisible shield that can stack with the regular shield. |
+ | }} | ||
+ | {{Comparison | ||
+ | | image1=SonicCD051 MCD Comparison PPZ1 3DLoop.png | ||
+ | | image2=SonicCD MCD PP1 Present 3DLoop.png | ||
+ | | game1=v0.51 prototype | ||
+ | | game2=Final game | ||
+ | | desc=Pieces of land can be seen to the right at the base of the 3D loop. | ||
+ | }} | ||
+ | {{Comparison | ||
+ | | image1=SonicCD051 MCD Comparison PPZ1 SpinTube.png | ||
+ | | image2=SonicCD MCD Comparison PP Act1PresentTube.png | ||
+ | | game1=v0.51 prototype | ||
+ | | game2=Final game | ||
+ | | desc=[[Sonic the Hedgehog|Sonic]] still doesn't spin when entering this spin tunnel. | ||
+ | }} | ||
+ | {{Comparison | ||
+ | | image1=SonicCD051 MCD Comparison PPZ1 HiddenTunnel.png | ||
+ | | image2=SonicCD MCD Comparison PP1 HiddenTunnel.png | ||
+ | | game1=v0.51 prototype | ||
+ | | game2=Final game | ||
+ | | desc=This hidden high-speed tunnel still doesn't work. | ||
}} | }} | ||
{{Comparison | {{Comparison | ||
Line 42: | Line 63: | ||
==Zone 2== | ==Zone 2== | ||
+ | {{Comparison | ||
+ | | image1=SonicCD051 MCD Comparison PPZ2 SMonitor.png | ||
+ | | image2=SonicCD MCD PP2 Present SMonitor.png | ||
+ | | game1=v0.51 prototype | ||
+ | | game2=Final game | ||
+ | | desc="S" monitors can still be found in Zone 2. | ||
+ | }} | ||
+ | {{Comparison | ||
+ | | image1=SonicCD051 MCD Comparison PPZ2 SwingingPlatform.png | ||
+ | | image2=SonicCD MCD Comparison PP2 SwingingPlatform.png | ||
+ | | game1=v0.51 prototype | ||
+ | | game2=Final game | ||
+ | | desc=The [[Robot transporter]] is missing, making it impossible to make a Good Future in this Zone and consequentially Zone 3. | ||
+ | }} | ||
+ | {{Comparison | ||
+ | | image1=SonicCD051 MCD Comparison PPZ2 TimeMonitor.png | ||
+ | | image2=SonicCD MCD PP2 Present TimeMonitor.png | ||
+ | | game1=v0.51 prototype | ||
+ | | game2=Final game | ||
+ | | desc=A time monitor can still be found to the right of where the robot transporter is supposed to be. | ||
+ | }} | ||
+ | ===Maps=== | ||
{{Comparison | {{Comparison | ||
| image1=Notavailable.svg | | image1=Notavailable.svg | ||
Line 76: | Line 119: | ||
==Zone 3== | ==Zone 3== | ||
+ | ===Maps=== | ||
{{Comparison | {{Comparison | ||
| image1=Notavailable.svg | | image1=Notavailable.svg |
Latest revision as of 14:45, 25 February 2023
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Zone 1
v0.51 prototype |
---|
Final game |
---|
The time and "S" monitors found in the v0.02, 510 and 512 prototypes have been removed from Zone 1, but the blue ring monitors remain. In this build, they act as an invisible shield that can stack with the regular shield.
v0.51 prototype |
---|
Final game |
---|
Pieces of land can be seen to the right at the base of the 3D loop.
v0.51 prototype |
---|
Final game |
---|
Sonic still doesn't spin when entering this spin tunnel.
v0.51 prototype |
---|
Final game |
---|
This hidden high-speed tunnel still doesn't work.
v0.51 prototype |
---|
Final game |
v0.51 prototype |
---|
Final game |
v0.51 prototype |
---|
Final game |
v0.51 prototype |
---|
Final game |
Zone 2
v0.51 prototype |
---|
Final game |
---|
"S" monitors can still be found in Zone 2.
v0.51 prototype |
---|
Final game |
---|
The Robot transporter is missing, making it impossible to make a Good Future in this Zone and consequentially Zone 3.
v0.51 prototype |
---|
Final game |
---|
A time monitor can still be found to the right of where the robot transporter is supposed to be.
Maps
v0.51 prototype |
---|
Final game |
510 prototype |
---|
Final game |
v0.51 prototype |
---|
Final game |
v0.51 prototype |
---|
Final game |
Zone 3
Maps
v0.51 prototype |
---|
Final game |
v0.51 prototype |
---|
Final game |
References
Sonic the Hedgehog CD (Mega-CD prototype; 1993-06-21), prototype version of Sonic the Hedgehog CD | |
---|---|
Main page | Comparisons | Hidden content |