|
|
(65 intermediate revisions by 22 users not shown) |
Line 1: |
Line 1: |
− | == Cheat Codes ==
| + | #REDIRECT [[Sonic the Hedgehog 2 (16-bit)/Hidden content]] |
− | These are cheat codes which can be accessed by inputting button sequences or by various other methods.
| |
− | | |
− | === Cheat Codes, All Versions ===
| |
− | ''Note: in cheat codes, + signifies that the buttons must be held simultaneously.''
| |
− | | |
− | *'''[[Level Select|Zone Select]]''': Play tunes 19, 65, 09, 17 on the options screen, A+Start, A+Start on title screen
| |
− | | |
− | *'''14 Continues''': Play tunes 01, 01, 02, 04 on the options screen. An incorrect sound command is issued, causing OOZ music to continue playing until a reset.
| |
− | | |
− | *'''Super Sonic''': Play tunes 04, 01, 02, 06 on the zone select sound test, an emerald sound triggers, select zone, hold A until Sonic appears
| |
− | | |
− | *'''Debug + Slow-motion/Restart''': Play tunes 01, 09, 09, 02, 01, 01, 02, 04 on the zone select sound test, a ring sound triggers, select zone, hold A until Sonic appears
| |
− | | |
− | *'''Super Sonic + Debug''': Play tunes 01, 09, 09, 02, 01, 01, 02, 04, 01, 02, 06 on the zone select sound test, a ring sound triggers after 04 and an emerald sound triggers after 06, select zone, hold A until Sonic appears
| |
− | | |
− | *'''Change Tails' name to Miles in game above lives''': Press up, up, up, down, down, down, up at the title screen
| |
− | | |
− | == In-Level Functions, All Versions ==
| |
− | | |
− | ''Debug''
| |
− | | |
− | Press B to toggle normal and debug mode.<br>
| |
− | Press A to advance forward through the debug object list.<br>
| |
− | Press A+C to advance backwards through the debug object list.<br>
| |
− | Press C to place the selected object at the current coordinates.<br>
| |
− | Current coordinates are designated by the top line of hex digits in the HUD.<br>
| |
− | Viewport coordinates are designated by the bottom line of hex digits in the HUD.
| |
− | In the Sonic 2 prototype, the bottom line represents two things: the left word is the timer in seconds and the right word is a sine that oscillates between 0000 and 0080.<br>
| |
− | | |
− | ''Slow-motion/Restart - during pause''
| |
− | | |
− | Press A to fade to black and restart from right after the SEGA screen.<br>
| |
− | Press and hold B to enable slow-motion (proceeds at half speed or 15fps as long as you keep holding B).<br>
| |
− | Press C to advance one frame.<br>
| |
− | | |
− | == Game Enhancer Codes ==
| |
− | These are cheat codes that can only be used with game enhancer devices. Support for these codes is available in most emulators.
| |
− | === Game Genie ===
| |
− | ==== Official Codes ====
| |
− | {|class="prettytable"
| |
− | ! Code||Description
| |
− | |-
| |
− | |SAST-DJ1A
| |
− | |Rings worth 2 (player 1)
| |
− | |-
| |
− | |SAST-DN1A
| |
− | |Rings worth 3 (player 1)
| |
− | |-
| |
− | |SAST-DT1A
| |
− | |Rings worth 4 (player 1)
| |
− | |-
| |
− | |SAST-DY1A
| |
− | |Rings worth 5 (player 1)
| |
− | |-
| |
− | |SAST-D21A
| |
− | |Rings worth 6 (player 1)
| |
− | |-
| |
− | |SAST-D61A
| |
− | |Rings worth 7 (player 1)
| |
− | |-
| |
− | |SAST-DA1A
| |
− | |Rings worth 8 (player 1)
| |
− | |-
| |
− | |AE8A-AAD2
| |
− | |Start with 1 life instead of 3 (player 1)
| |
− | |-
| |
− | |AY8A-AAD2
| |
− | |Start with 5 lives (player 1)
| |
− | |-
| |
− | |A68A-AAD2
| |
− | |Start with 7 lives (player 1)
| |
− | |-
| |
− | |BE8A-AAD2
| |
− | |Start with 9 lives (player 1)
| |
− | |-
| |
− | |DE8A-AAD2
| |
− | |Start with 25 lives (player 1)
| |
− | |-
| |
− | |GJ8A-AAD2
| |
− | |Start with 50 lives (player 1)
| |
− | |-
| |
− | |KN8A-AAD2
| |
− | |Start with 75 lives (player 1)
| |
− | |-
| |
− | |NN8A-AAD2
| |
− | |Start with 99 lives (player 1)
| |
− | |-
| |
− | |JW3A-CA4J
| |
− | |Infinite lives (player 1)
| |
− | |-
| |
− | |SATA-DJVW
| |
− | |Rings worth 2 (player 2)
| |
− | |-
| |
− | |SATA-DNVW
| |
− | |Rings worth 3 (player 2)
| |
− | |-
| |
− | |SATA-DTVW
| |
− | |Rings worth 4 (player 2)
| |
− | |-
| |
− | |SATA-DYVW
| |
− | |Rings worth 5 (player 2)
| |
− | |-
| |
− | |SATA-D2VW
| |
− | |Rings worth 6 (player 2)
| |
− | |-
| |
− | |SATA-D6VW
| |
− | |Rings worth 7 (player 2)
| |
− | |-
| |
− | |SATA-DAVW
| |
− | |Rings worth 8 (player 2)
| |
− | |-
| |
− | |AE8A-AAD8
| |
− | |Start with 1 life instead of 3 (player 2)
| |
− | |-
| |
− | |AY8A-AAD8
| |
− | |Start with 5 lives (player 2)
| |
− | |-
| |
− | |A68A-AAD8
| |
− | |Start with 7 lives (player 2)
| |
− | |-
| |
− | |BE8A-AAD8
| |
− | |Start with 9 lives (player 2)
| |
− | |-
| |
− | |DE8A-AAD8
| |
− | |Start with 25 lives (player 2)
| |
− | |-
| |
− | |GJ8A-AAD8
| |
− | |Start with 50 lives (player 2)
| |
− | |-
| |
− | |KN8A-AAD8
| |
− | |Start with 75 lives (player 2)
| |
− | |-
| |
− | |NN8A-AAD8
| |
− | |Start with 99 lives (player 2)
| |
− | |-
| |
− | |JXGA-CA7G
| |
− | |Infinite lives (player 2)
| |
− | |-
| |
− | |KBVT-CAE2
| |
− | |Jump lower
| |
− | |-
| |
− | |FVVT-CAE2
| |
− | |Jump a little higher
| |
− | |-
| |
− | |EBVT-CAE2
| |
− | |Jump a lot higher (Switch off if you get stuck somewhere or want to go in the water.)
| |
− | |-
| |
− | |CBVT-CAE2
| |
− | |Jump really high (Switch off if you get stuck somewhere or want to go in the water.)
| |
− | |-
| |
− | |A02T-CAF8
| |
− | |Sonic stays invincible for a shorter time after getting hit
| |
− | |-
| |
− | |982T-CAF8
| |
− | |Sonic stays invincible for a longer time after getting hit
| |
− | |-
| |
− | |ALTA-CA8N
| |
− | |Sonic becomes invisible and invincible for the rest of the level after getting hit
| |
− | |-
| |
− | |ALTA-CA9J
| |
− | |Once invincible [stars], Sonic stays Invincible for the rest of the level
| |
− | |-
| |
− | |ATTT-CA4W
| |
− | |Sonic doesn't lose rings when hit
| |
− | |-
| |
− | |ATTT-CA5G
| |
− | |Tails doesn't lose rings when hit
| |
− | |-
| |
− | |AH2T-CAH6
| |
− | |Only 1 ring needed instead of 50 to enter special stage.
| |
− | |-
| |
− | |SBJA-HJWJ
| |
− | |Rings worth 2 in special stages (Sonic only/Doesn't show on screen)
| |
− | |-
| |
− | |SBJA-HNWJ
| |
− | |Rings worth 3 in special stages (Sonic only/Doesn't show on screen)
| |
− | |-
| |
− | |SBJA-HTWJ
| |
− | |Rings worth 4 in special stages (Sonic only/Doesn't show on screen)
| |
− | |-
| |
− | |SBJA-HYWJ
| |
− | |Rings worth 5 in special stages (Sonic only/Doesn't show on screen)
| |
− | |-
| |
− | |SBJA-H2WJ
| |
− | |Rings worth 6 in special stages (Sonic only/Doesn't show on screen)
| |
− | |-
| |
− | |SBJA-H6WJ
| |
− | |Rings worth 7 in special stages (Sonic only/Doesn't show on screen)
| |
− | |-
| |
− | |SBJA-HAWJ
| |
− | |Rings worth 8 in special stages (Sonic only/Doesn't show on screen)
| |
− | |-
| |
− | |SBJA-HJWR
| |
− | |Rings worth 2 in special stage (Tails only/Doesn't show on screen)
| |
− | |-
| |
− | |SBJA-HNWR
| |
− | |Rings worth 3 in special stages (Tails only/Doesn't show on screen)
| |
− | |-
| |
− | |SBJA-HTWR
| |
− | |Rings worth 4 in special stages (Tails only/Doesn't show on screen)
| |
− | |-
| |
− | |SBJA-HYWR
| |
− | |Rings worth 5 in special stages (Tails only/Doesn't show on screen)
| |
− | |-
| |
− | |SBJA-H2WR
| |
− | |Rings worth 6 in special stages (Tails only/Doesn't show on screen)
| |
− | |-
| |
− | |SBJA-H6WR
| |
− | |Rings worth 7 in special stages (Tails only/Doesn't show on screen)
| |
− | |-
| |
− | |SBJA-HAWR
| |
− | |Rings worth 8 in special stages (Tails only/Doesn't show on screen)
| |
− | |-
| |
− | |ACZT-CACA
| |
− | |Need 0 chaos emeralds to become Super Sonic (Don't grab more than needed!)
| |
− | |-
| |
− | |AGZT-CACA
| |
− | |Need 1 Chaos Emerald to become Super Sonic (Don't grab more than needed!)
| |
− | |-
| |
− | |ALZT-CACA
| |
− | |Need 2 chaos emeralds to become Super Sonic (Don't grab more than needed!)
| |
− | |-
| |
− | |ARZT-CACA
| |
− | |Need 3 chaos emeralds to become Super Sonic (Don't grab more than needed!)
| |
− | |-
| |
− | |AWZT-CACA
| |
− | |Need 4 chaos emeralds to become Super Sonic (Don't grab more than needed!)
| |
− | |-
| |
− | |A0ZT-CACA
| |
− | |Need 5 chaos emeralds to become Super Sonic (Don't grab more than needed!)
| |
− | |-
| |
− | |A4ZT-CACA
| |
− | |Need 6 chaos emeralds to become Super Sonic (Don't grab more than needed!)
| |
− | |-
| |
− | |AGZT-CACJ + K4ZT-CA9N
| |
− | |Need 1 ring to become Super Sonic, don't lose rings with time
| |
− | |-
| |
− | |A0ZT-CACJ
| |
− | |Need 5 rings to become Super Sonic
| |
− | |-
| |
− | |BLZT-CACJ
| |
− | |Need 10 rings to become Super Sonic
| |
− | |-
| |
− | |DGZT-CACJ
| |
− | |Need 25 rings to become Super Sonic
| |
− | |-
| |
− | |FCZT-CACJ
| |
− | |Need 40 rings to become Super Sonic
| |
− | |-
| |
− | |K4ZT-CA9N
| |
− | |Super Sonic doesn't lose rings with time
| |
− | |-
| |
− | |RE8A-A60W
| |
− | |Level select menu enabled
| |
− | |-
| |
− | |2VAT-BCRN
| |
− | |Start most levels with some rings (1 player game only)
| |
− | |}
| |
− | | |
− | == Resources ==
| |
− | *[http://www.gamefaqs.com/console/genesis/code/454495.html GameFAQ's] - Regular cheat codes.
| |
− | *[http://www.gshi.org/?s=v2&sys=16 The GSHI] - Official codes sepearated from User made codes.
| |
− | *[http://www.gscentral.org GSCentral.org] User made codes.
| |
− | | |
− | {{Sonic1Levels}}
| |
− | | |
− | [[Category: Cheat Codes]]
| |