|Fast Facts on Sonic 1 Color Contrast|
Version: Hacking Contest '14 Entry (Beta 5)
Sonic 1 Color Contrast is a hack of Sonic the Hedgehog for the Sega Mega Drive/Genesis by TheInvisibleSun. It features new palettes and art, modified zone layouts, audio modifications, and various other special additions.
Dr. Eggman has somehow stolen almost all of the colors (and music) from South Island, and Sonic himself! It is now up to Sonic to return them to where they belong, and restore the island to its colorful musical self.
Sonic's mission is to find the various Color Monitors hidden in each stage. Upon finding them, the various colors and music of the area will begin to be restored to the zone, and he can then proceed to the next act. Sonic must find at least one monitor to proceed to the next act. Collecting every Color Monitor in an act will also allow for Sonic to access the Special Stages to collect the 6 Chaos Emeralds. It is rumored that the Chaos Emeralds grant the power to restore all the colors of an act at once; collect them all to find out! Each zone (except Scrap Brain Zone) includes a hub stage, in which Sonic must pass Acts 1 and 3 to continue to the next zone. Finding any one of the Color Monitors is required to get through the current act, but you can explore the stages to find them all!
When starting the game, you can select from one or two gameplay modes:
Each zone includes a hub stage, in which Sonic must pass Acts 1 and 3 to continue to the next zone. Each Hub displays the completion status of each act, and can be restored with hidden monitors as well. Complete the stages and explore the hubs to find the elusive Act 2!
Play through each act in a linear order instead, as in Sonic 1-Knuckles.
As an option, Hint Arrows that lead to other monitors, found near each monitor, can be enabled for a less difficult and more accessible gameplay option. This can be enabled at the beginning of Classic Mode, and before every act in Adventure Mode.
The aforementioned Color Monitors include:
Note: Only one of these is required to complete the Act.
Other helpful Monitors include:
If you want to leave an act early, Hold , then press when paused to return to the Hub Stage from any act. However, using this will cost a life if you have more than 3, and the Color Monitors you have collected in the current level won't be saved, so use wisely!
Explore the zones to find all of the Color Monitors and unlock hidden secrets and extras!
The following are features not yet included in the current build, but are planned for the future:
KingofHarts - SYZ1 Layout, and Miscellaneous help/fixes. Also created Sonic Triad, an excellent and very useful palette editor (and so much more!)
Vladikcomper - Several boss DLE fixes and miscellaneous help.
GenesisFan64 - For the PalLoad_Loop quick loading subroutine.
MarkeyJester (Various guides and fixes, and miscellaneous bug fixes/help)
redhotsonic (For his various guides, miscellaneous help and feedback)
Selbi (For his Basic Error Fixing Guide, and the Sonic 1 TCG)
HighFrictionZone (For the Music Monitor suggestion)
Mercury (Helped with signpost bug fixes and created ReadySonic, the source of more than a few fixes)
MainMemory (For SonLVL, and all other associated tools)
FuzzBuzz (For the SonicOneMusicEditor)
Xenowhirl (For SonMapEd)
Cinossu (For some initial coding help)
jdpense (for the idea to stop the timer in the Hubs)
KooklyLookyMan (for the special stage suggestion)
God (For allowing me the ability to do something like this)
.........all of the Sonic Retro Wiki in general, and all of you who have supported this project so far!
Download Sonic 1 Color Contrast
(older versions can be downloaded here)