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Difference between revisions of "Sonic Dreams Collection"

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m (formatting, added to To Do)
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==Version History==
 
==Version History==
v1.0 released 2015-08-10.
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*v1.0 released 2015-08-10.
v1.0.1 released 2015-08-11.
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*v1.0.1 released 2015-08-11.
  
 
==To Do==
 
==To Do==
Summary: Rewrite. Needs a second pass but feels okay. Either a creative introduction ala the Sonic 2 page or something more in line with some kind of Sonic Retro style-guide. Also mention of freeware.
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*Summary: Rewrite. Needs a second pass but feels okay. Either a creative introduction ala the Sonic 2 page or something more in line with some kind of Sonic Retro style-guide. Also mention of freeware.
Reception: Creation. I am not looking forward to this.
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*Development: Expansion. Short intro to Arcade Kids and their style of cooperative development.
Development: Expansion. Short intro to Arcade Kids and their style of cooperative development.
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*History/Gameplay?: Creation/Expansion. Focus on the out-of-game experience side of SDC. Summarize SegaNet being player-discovered and required for progress, that it’s Esposito’s style and vision for this kind of gameplay, the whole grandpa password website thing, and how this is all paralleled in-game by the whole breaking the boundaries of the levels for fun and curiosity. Maybe all this goes into different sections but its this general idea.
History/Gameplay?:Focus on the out-of-game experience side of SDC. Summarize SegaNet being player-discovered and required for progress, that it’s Esposito’s style and vision for this kind of gameplay, the whole grandpa password website thing, and how this is all paralleled in-game by the whole breaking the boundaries of the levels for fun and curiosity. Maybe all this goes into different sections but its this general idea.
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*Download: Creation. Download link to official host.
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*Reception: Creation. I am not looking forward to this.

Revision as of 07:55, 25 March 2021

Version History

  • v1.0 released 2015-08-10.
  • v1.0.1 released 2015-08-11.

To Do

  • Summary: Rewrite. Needs a second pass but feels okay. Either a creative introduction ala the Sonic 2 page or something more in line with some kind of Sonic Retro style-guide. Also mention of freeware.
  • Development: Expansion. Short intro to Arcade Kids and their style of cooperative development.
  • History/Gameplay?: Creation/Expansion. Focus on the out-of-game experience side of SDC. Summarize SegaNet being player-discovered and required for progress, that it’s Esposito’s style and vision for this kind of gameplay, the whole grandpa password website thing, and how this is all paralleled in-game by the whole breaking the boundaries of the levels for fun and curiosity. Maybe all this goes into different sections but its this general idea.
  • Download: Creation. Download link to official host.
  • Reception: Creation. I am not looking forward to this.