Difference between revisions of "Sonic Dreams Collection"
From Sonic Retro
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==Version History== | ==Version History== | ||
− | v1.0 released 2015-08-10. | + | *v1.0 released 2015-08-10. |
− | v1.0.1 released 2015-08-11. | + | *v1.0.1 released 2015-08-11. |
==To Do== | ==To Do== | ||
− | Summary: Rewrite. Needs a second pass but feels okay. Either a creative introduction ala the Sonic 2 page or something more in line with some kind of Sonic Retro style-guide. Also mention of freeware. | + | *Summary: Rewrite. Needs a second pass but feels okay. Either a creative introduction ala the Sonic 2 page or something more in line with some kind of Sonic Retro style-guide. Also mention of freeware. |
− | + | *Development: Expansion. Short intro to Arcade Kids and their style of cooperative development. | |
− | Development: Expansion. Short intro to Arcade Kids and their style of cooperative development. | + | *History/Gameplay?: Creation/Expansion. Focus on the out-of-game experience side of SDC. Summarize SegaNet being player-discovered and required for progress, that it’s Esposito’s style and vision for this kind of gameplay, the whole grandpa password website thing, and how this is all paralleled in-game by the whole breaking the boundaries of the levels for fun and curiosity. Maybe all this goes into different sections but its this general idea. |
− | History/Gameplay?:Focus on the out-of-game experience side of SDC. Summarize SegaNet being player-discovered and required for progress, that it’s Esposito’s style and vision for this kind of gameplay, the whole grandpa password website thing, and how this is all paralleled in-game by the whole breaking the boundaries of the levels for fun and curiosity. Maybe all this goes into different sections but its this general idea. | + | *Download: Creation. Download link to official host. |
+ | *Reception: Creation. I am not looking forward to this. |
Revision as of 07:55, 25 March 2021
Version History
- v1.0 released 2015-08-10.
- v1.0.1 released 2015-08-11.
To Do
- Summary: Rewrite. Needs a second pass but feels okay. Either a creative introduction ala the Sonic 2 page or something more in line with some kind of Sonic Retro style-guide. Also mention of freeware.
- Development: Expansion. Short intro to Arcade Kids and their style of cooperative development.
- History/Gameplay?: Creation/Expansion. Focus on the out-of-game experience side of SDC. Summarize SegaNet being player-discovered and required for progress, that it’s Esposito’s style and vision for this kind of gameplay, the whole grandpa password website thing, and how this is all paralleled in-game by the whole breaking the boundaries of the levels for fun and curiosity. Maybe all this goes into different sections but its this general idea.
- Download: Creation. Download link to official host.
- Reception: Creation. I am not looking forward to this.