Actions

Difference between revisions of "Sonic the Hedgehog Spinball"

From Sonic Retro

m (Sonic Spinball moved to Sonic Spinball (16-bit): Moved for more specific title.)
(Box Art)
Line 49: Line 49:
 
</gallery>
 
</gallery>
  
 +
{{SonicSpinballLevels}}
 
{{SonicGenesisGames}}
 
{{SonicGenesisGames}}
 
[[Category:Mega Drive Games]]
 
[[Category:Mega Drive Games]]

Revision as of 21:18, 8 April 2008

n/a

Spinball title.png
Sonic the Hedgehog Spinball
System(s): Sega Mega Drive/Genesis
Publisher: Sega
Developer:
Genre: Pinball

Sonic Spinball is a pinball game (using Sonic as a ball) combined with the storyline of the Sonic the Hedgehog series. It is the only official game to incorporate the characters and setting of SatAM.

The plot revolves around the Veg-O-Fortress, Dr. Robotnik's new mass-roboticization facility built in and around the Mt. Mobius volcano. Sonic must use the fortress' special "Pinball Defense System" to his advantage, working his way up from the bottom of the volcano's interior by stealing the Chaos Emeralds that keep the volcano stable, destroying the doctor's boss guardians and, eventually, taking out the massive roboticizer itself, the Veg-O-Machine. The grand finale is at a launch hangar built around the volcano's crater, as Robotnik attempts to escape Mt. Mobius in a rocketship before it erupts.

Manuals

Levels

Also Released On

Bosses

Unlike traditional Sonic games, you can actually fall outside of the boss arena. The bosses take a lot more hits than normal Sonic bosses, but to compensate it's easy to hit them multiple times in a row.

Production Credits

Programming: Polygames, Scott Chandler (SEGA Technical Institute), Jason Plumb (SEGA Technical Institute), Ken Rose (SEGA Technical Institute), Dave Sanner (SEGA Technical Institute), Earl Stratton (SEGA Technical Institute), Steve Woita (SEGA Technical Institute)
Game Design: Peter Morawiec, Hoyt Ng
Art: Tom Payne, Kurt Peterson, Brenda Ross, Katsuhiko Sato, Craig Stitt
Sound and Music Effects: Barry Blum (Sega Multi-Media Stuio), Brian Coburn (Sega Multi-Media Stuio), Howard Drossin (Sega Technical Institute), OUI Multimedia
Director of SEGA Technical Institute: Roger Hector
Producer: Yutaka Sugano
Art Director: John Duggan
Marketing Product Manager: France Tantiado
Lead Testers: Joe Cain, Wesley Gittens
Testers: Michael Bench, Steve Bourdet, Daniel Dunn, David Forster, Rick Greer, Casey Grimm, Jason Kuo, Simon Lu, Dumot Lyons, Bill Person, Kimberly Rogers, Kirk Rogers
Manual: Neil Hanshaw, Carol Ann Hanshaw
Special Thanks: Thomas J. Abramson, Alan Ackerman, Dominique Adevereaux, Justin R. Chin, Diane A. Fornasier, David Javelosa, Deborah McCracken, Patrick Meehan, Bert Mauricio, Stephen Patterson, Noel Pulido
A Special Bow To: Hirokazu Yasuhara and Yuji Naka, creators of Sonic The Hedgehog

Resources

Box Art

Template:SonicSpinballLevels

Sonic the Hedgehog games for the following systems
Sega Mega Drive

Sega Mega-CD
Sega 32X
 1991  Sonic the Hedgehog | Sonic Eraser     1992  Sonic the Hedgehog 2     1993  Sonic the Hedgehog CD | Dr. Robotnik's Mean Bean Machine | Sonic Spinball     1994  Sonic the Hedgehog 3 | Sonic & Knuckles     1995  Chaotix | Sonic Classics     1996  Sonic 3D: Flickies' Island