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Difference between revisions of "Sonic the Hedgehog 2 (pre-beta)/Comparisons/Oil Ocean Zone"

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m (Black Squirrel moved page Sonic the Hedgehog 2 (prototype; 1992-09-14)/Comparisons/Oil Ocean Zone to Sonic the Hedgehog 2 (pre-beta)/Comparisons/Oil Ocean Zone: Text replacement - "Sonic the Hedgehog 2 (prototype; 1992-09-14)" to "Sonic the Hed...)
 
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| image1=Notavailable.svg
 
| image1=Notavailable.svg
 
| image2=Notavailable.svg
 
| image2=Notavailable.svg
| game1=1992-09-14 prototype
+
| game1=Pre-beta
 
| game2=Final game
 
| game2=Final game
 
| desc=The sun in the background does not animate.
 
| desc=The sun in the background does not animate.
 
}}
 
}}
 
{{Comparison
 
{{Comparison
| image1=Notavailable.svg
+
| image1=Sonic2PreBeta MD OOZ1 Octus.png
| image2=Notavailable.svg
+
| image2=Sonic2 MD OOZ1 Octus.png
| game1=1992-09-14 prototype
+
| game1=Pre-beta
 
| game2=Final game
 
| game2=Final game
 
| desc=There is only one [[Octus]] in the entire Zone. It floats upwards, fires, then scoots horizontally off-screen. This is consistent with behaviour found in earlier prototypes, but the enemy did not appear in any levels back then.
 
| desc=There is only one [[Octus]] in the entire Zone. It floats upwards, fires, then scoots horizontally off-screen. This is consistent with behaviour found in earlier prototypes, but the enemy did not appear in any levels back then.
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| image1=Notavailable.svg
 
| image1=Notavailable.svg
 
| image2=S2 map OOZ1.png
 
| image2=S2 map OOZ1.png
| game1=1992-09-14 prototype
+
| game1=Pre-beta
 
| game2=Final game
 
| game2=Final game
 
| vertical=yes
 
| vertical=yes
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==Act 2==
 
==Act 2==
 
{{Comparison
 
{{Comparison
| image1=Notavailable.svg
+
| image1=Sonic2PreBeta MD OOZ2 SuperSonicLaser.png
| image2=Notavailable.svg
+
| image2=Sonic2 MD OOZ2 SuperSonicLaser.png
| game1=1992-09-14 prototype
+
| game1=Pre-beta
 
| game2=Final game
 
| game2=Final game
 
| desc=The laser of [[Submarine Eggman II]] shares Sonic's palette, which means when fighting against [[Super Sonic]], the laser turns yellow. In the final, it gets its own dedicated cyan colour.
 
| desc=The laser of [[Submarine Eggman II]] shares Sonic's palette, which means when fighting against [[Super Sonic]], the laser turns yellow. In the final, it gets its own dedicated cyan colour.
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| image1=Notavailable.svg
 
| image1=Notavailable.svg
 
| image2=S2 map OOZ2.png
 
| image2=S2 map OOZ2.png
| game1=1992-09-14 prototype
+
| game1=Pre-beta
 
| game2=Final game
 
| game2=Final game
 
| vertical=yes
 
| vertical=yes
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==References==
 
==References==
 
<references />
 
<references />
 +
 +
{{S2PreBetaOmni}}

Latest revision as of 12:52, 16 November 2019

Back to: Sonic the Hedgehog 2 (pre-beta)/Comparisons.

Act 1

Notavailable.svg
Pre-beta
Notavailable.svg
Final game

The sun in the background does not animate.

Sonic2PreBeta MD OOZ1 Octus.png
Pre-beta
Sonic2 MD OOZ1 Octus.png
Final game

There is only one Octus in the entire Zone. It floats upwards, fires, then scoots horizontally off-screen. This is consistent with behaviour found in earlier prototypes, but the enemy did not appear in any levels back then.

100%
Pre-beta
100%
Final game


Act 2

Sonic2PreBeta MD OOZ2 SuperSonicLaser.png
Pre-beta
Sonic2 MD OOZ2 SuperSonicLaser.png
Final game

The laser of Submarine Eggman II shares Sonic's palette, which means when fighting against Super Sonic, the laser turns yellow. In the final, it gets its own dedicated cyan colour.

100%
Pre-beta
100%
Final game


References


Sonic the Hedgehog 2 (pre-beta), prototype version of Sonic the Hedgehog 2 (16-bit)
S2b4 titlescreen.png

Main page | Comparisons | Maps | Hidden content

Part of Sonic the Hedgehog 2 (16-bit) development