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Difference between revisions of "Sonic the Hedgehog 2 (pre-beta)/Comparisons/Neo Green Hill Zone"

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==Act 1==
 
==Act 1==
 
{{Comparison
 
{{Comparison
| image1=Notavailable.svg
+
| image1=Sonic2PreBeta MD NGHZ1 Start.png
| image2=Notavailable.svg
+
| image2=Sonic2 MD ARZ1 Start.png
| game1=1992-09-14 prototype
+
| game1=Pre-beta
 
| game2=Final game
 
| game2=Final game
 
| desc=Title cards get corrupted when the level loads in. Neo Green Hill Zone becomes "Neo Green H-bubble-bubble-bubble Zone".
 
| desc=Title cards get corrupted when the level loads in. Neo Green Hill Zone becomes "Neo Green H-bubble-bubble-bubble Zone".
 +
}}
 +
{{Comparison
 +
| image1=Sonic2PreBeta MD NGHZ1 ChopChop.png
 +
| image2=Sonic2 MD ARZ1 ChopChop.png
 +
| game1=Pre-beta
 +
| game2=Final game
 +
| desc=[[Chop Chop]]s have a different underwater palette, making them harder to see.
 +
}}
 +
{{Comparison
 +
| image1=Sonic2PreBeta MD NGHZ1 UnderwaterGrounder.png
 +
| image2=Sonic2 MD ARZ1 UnderwaterGrounder.png
 +
| game1=Pre-beta
 +
| game2=Final game
 +
| desc=[[Grounder]]s also have a different underwater palette, though this looks more like a bug.
 +
}}
 +
{{Comparison
 +
| image1=Sonic2PreBeta MD NGHZ1 SuperSonic.png
 +
| image2=Sonic2 MD ARZ1 SuperSonic.png
 +
| game1=Pre-beta
 +
| game2=Final game
 +
| desc=Like Chemical Plant Zone, [[Super Sonic]] doesn't have an underwater palette. It just reverts to the regular Sonic one.
 
}}
 
}}
 
{{Comparison
 
{{Comparison
 
| image1=Notavailable.svg
 
| image1=Notavailable.svg
 
| image2=S2 map ARZ1.png
 
| image2=S2 map ARZ1.png
| game1=1992-09-14 prototype
+
| game1=Pre-beta
 
| game2=Final game
 
| game2=Final game
 
| vertical=yes
 
| vertical=yes
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==Act 2==
 
==Act 2==
 +
{{Comparison
 +
| image1=Sonic2PreBeta MD NGHZ2 Raft.png
 +
| image2=Sonic2 MD ARZ2 Raft.png
 +
| game1=Pre-beta
 +
| game2=Final game
 +
| desc=It is a raft which takes Sonic and Tails up at the end of the underwater section, rather than a springboard.
 +
}}
 
{{Comparison
 
{{Comparison
 
| image1=Notavailable.svg
 
| image1=Notavailable.svg
 
| image2=S2 map ARZ2.png
 
| image2=S2 map ARZ2.png
| game1=1992-09-14 prototype
+
| game1=Pre-beta
 
| game2=Final game
 
| game2=Final game
 
| vertical=yes
 
| vertical=yes
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==References==
 
==References==
 
<references />
 
<references />
 +
 +
{{S2PreBetaOmni}}

Latest revision as of 11:05, 16 November 2019

Back to: Sonic the Hedgehog 2 (pre-beta)/Comparisons.

Act 1

Sonic2PreBeta MD NGHZ1 Start.png
Pre-beta
Sonic2 MD ARZ1 Start.png
Final game

Title cards get corrupted when the level loads in. Neo Green Hill Zone becomes "Neo Green H-bubble-bubble-bubble Zone".

Sonic2PreBeta MD NGHZ1 ChopChop.png
Pre-beta
Sonic2 MD ARZ1 ChopChop.png
Final game

Chop Chops have a different underwater palette, making them harder to see.

Sonic2PreBeta MD NGHZ1 UnderwaterGrounder.png
Pre-beta
Sonic2 MD ARZ1 UnderwaterGrounder.png
Final game

Grounders also have a different underwater palette, though this looks more like a bug.

Sonic2PreBeta MD NGHZ1 SuperSonic.png
Pre-beta
Sonic2 MD ARZ1 SuperSonic.png
Final game

Like Chemical Plant Zone, Super Sonic doesn't have an underwater palette. It just reverts to the regular Sonic one.

100%
Pre-beta
100%
Final game


Act 2

Sonic2PreBeta MD NGHZ2 Raft.png
Pre-beta
Sonic2 MD ARZ2 Raft.png
Final game

It is a raft which takes Sonic and Tails up at the end of the underwater section, rather than a springboard.

100%
Pre-beta
100%
Final game


References


Sonic the Hedgehog 2 (pre-beta), prototype version of Sonic the Hedgehog 2 (16-bit)
S2b4 titlescreen.png

Main page | Comparisons | Maps | Hidden content

Part of Sonic the Hedgehog 2 (16-bit) development