Difference between revisions of "Sonic the Hedgehog 2 (pre-beta)/Comparisons/Neo Green Hill Zone"
From Sonic Retro
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==Act 1== | ==Act 1== | ||
{{Comparison | {{Comparison | ||
− | | image1= | + | | image1=Sonic2PreBeta MD NGHZ1 Start.png |
− | | image2= | + | | image2=Sonic2 MD ARZ1 Start.png |
− | | game1= | + | | game1=Pre-beta |
| game2=Final game | | game2=Final game | ||
| desc=Title cards get corrupted when the level loads in. Neo Green Hill Zone becomes "Neo Green H-bubble-bubble-bubble Zone". | | desc=Title cards get corrupted when the level loads in. Neo Green Hill Zone becomes "Neo Green H-bubble-bubble-bubble Zone". | ||
+ | }} | ||
+ | {{Comparison | ||
+ | | image1=Sonic2PreBeta MD NGHZ1 ChopChop.png | ||
+ | | image2=Sonic2 MD ARZ1 ChopChop.png | ||
+ | | game1=Pre-beta | ||
+ | | game2=Final game | ||
+ | | desc=[[Chop Chop]]s have a different underwater palette, making them harder to see. | ||
+ | }} | ||
+ | {{Comparison | ||
+ | | image1=Sonic2PreBeta MD NGHZ1 UnderwaterGrounder.png | ||
+ | | image2=Sonic2 MD ARZ1 UnderwaterGrounder.png | ||
+ | | game1=Pre-beta | ||
+ | | game2=Final game | ||
+ | | desc=[[Grounder]]s also have a different underwater palette, though this looks more like a bug. | ||
+ | }} | ||
+ | {{Comparison | ||
+ | | image1=Sonic2PreBeta MD NGHZ1 SuperSonic.png | ||
+ | | image2=Sonic2 MD ARZ1 SuperSonic.png | ||
+ | | game1=Pre-beta | ||
+ | | game2=Final game | ||
+ | | desc=Like Chemical Plant Zone, [[Super Sonic]] doesn't have an underwater palette. It just reverts to the regular Sonic one. | ||
}} | }} | ||
{{Comparison | {{Comparison | ||
| image1=Notavailable.svg | | image1=Notavailable.svg | ||
| image2=S2 map ARZ1.png | | image2=S2 map ARZ1.png | ||
− | | game1= | + | | game1=Pre-beta |
| game2=Final game | | game2=Final game | ||
| vertical=yes | | vertical=yes | ||
Line 18: | Line 39: | ||
==Act 2== | ==Act 2== | ||
+ | {{Comparison | ||
+ | | image1=Sonic2PreBeta MD NGHZ2 Raft.png | ||
+ | | image2=Sonic2 MD ARZ2 Raft.png | ||
+ | | game1=Pre-beta | ||
+ | | game2=Final game | ||
+ | | desc=It is a raft which takes Sonic and Tails up at the end of the underwater section, rather than a springboard. | ||
+ | }} | ||
{{Comparison | {{Comparison | ||
| image1=Notavailable.svg | | image1=Notavailable.svg | ||
| image2=S2 map ARZ2.png | | image2=S2 map ARZ2.png | ||
− | | game1= | + | | game1=Pre-beta |
| game2=Final game | | game2=Final game | ||
| vertical=yes | | vertical=yes | ||
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==References== | ==References== | ||
<references /> | <references /> | ||
+ | |||
+ | {{S2PreBetaOmni}} |
Latest revision as of 11:05, 16 November 2019
Act 1
Pre-beta |
---|
Final game |
---|
Title cards get corrupted when the level loads in. Neo Green Hill Zone becomes "Neo Green H-bubble-bubble-bubble Zone".
Pre-beta |
---|
Final game |
---|
Chop Chops have a different underwater palette, making them harder to see.
Pre-beta |
---|
Final game |
---|
Grounders also have a different underwater palette, though this looks more like a bug.
Pre-beta |
---|
Final game |
---|
Like Chemical Plant Zone, Super Sonic doesn't have an underwater palette. It just reverts to the regular Sonic one.
Pre-beta |
---|
Final game |
Act 2
Pre-beta |
---|
Final game |
---|
It is a raft which takes Sonic and Tails up at the end of the underwater section, rather than a springboard.
Pre-beta |
---|
Final game |
References
Sonic the Hedgehog 2 (pre-beta), prototype version of Sonic the Hedgehog 2 (16-bit) | |
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Main page | Comparisons | Maps | Hidden content |