Difference between revisions of "Sonic the Hedgehog 2 (pre-beta)/Comparisons/Chemical Plant Zone"
From Sonic Retro
m (super sonic get!) |
|||
Line 63: | Line 63: | ||
}} | }} | ||
{{Comparison | {{Comparison | ||
− | | image1= | + | | image1=Sonic2PreBeta MD CPZ2 SuperSonic.png |
| image2=Sonic2 MD CPZ2 SuperSonic.png | | image2=Sonic2 MD CPZ2 SuperSonic.png | ||
| game1=Pre-beta | | game1=Pre-beta |
Latest revision as of 17:23, 27 December 2022
Act 1
Pre-beta |
---|
Final game |
---|
Title cards get corrupted when the level loads in. Chemical Plant Zone becomes "Che/-bubble-bubble-C-bubble-L Pla-bubble-nt Zone".
Pre-beta |
---|
Final game |
---|
Loops have slanted corners.
Pre-beta |
---|
Final game |
---|
Spiny enemies have a different colour scheme.
Pre-beta |
---|
Final game |
The girders in the background are grey.
Pre-beta |
---|
Final game |
Act 2
Pre-beta |
---|
Final game |
---|
The underwater palette for some parts of the background is lighter than in the final game.
Pre-beta |
---|
Final game |
---|
There are no flipping platforms in the boss area, just gaps, making the boss slightly harder.
Pre-beta |
---|
Final game |
---|
There's no floor at the very end of the act.
Pre-beta |
---|
Final game |
---|
Super Sonic doesn't have an underwater palette. It just reverts to the regular Sonic one.
Pre-beta |
---|
Final game |
References
Sonic the Hedgehog 2 (pre-beta), prototype version of Sonic the Hedgehog 2 (16-bit) | |
---|---|
Main page | Comparisons | Maps | Hidden content |