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Difference between revisions of "Sonic the Hedgehog 2 (8-bit)/Comparisons"

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{{back}}[[Category:Comparisons]]
 
{{back}}[[Category:Comparisons]]
==General==
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==Version comparisons==
 
{{comparison
 
{{comparison
 
| image1=Sonic2 SMS Comparison Intro.png
 
| image1=Sonic2 SMS Comparison Intro.png
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| game1=Master System version
 
| game1=Master System version
 
| game2=Game Gear version
 
| game2=Game Gear version
| desc=[[Miles "Tails" Prower|Tails]] is captured at a different time of day in the introduction sequence. On the Game Gear, [[Eggman]] swoops down and captures Tails, while on the Master System he has already been caught.
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| desc=[[Miles "Tails" Prower|Tails]] is captured at a different time of day in the introduction sequence. On the Game Gear, [[Eggman]] swoops down and captures Tails, while on the Master System he has already been caught. The music for [[Scrambled Egg Zone]] plays during this cutscene, while the music that played here in the Master System version is used for the title screen.
 
}}
 
}}
 
{{comparison
 
{{comparison
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}}
 
}}
  
==Under Ground Zone==
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===Audio comparisons===
 
{{comparison
 
{{comparison
| image1=DoodlebugMecha.png
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| audio1=Notavailable.svg
| image2=UGZbossGG.png
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| audio2=Notavailable.svg
 
| game1=Master System version
 
| game1=Master System version
 
| game2=Game Gear version
 
| game2=Game Gear version
| desc=In the Game Gear version, all of the bosses are made harder by the smaller screen resolution. [[Pit Master]] is the most famous example - with less of the playfield visible, it is much harder to avoid the silver balls as they bounce down the slope, and to make matters worse, some of these balls also go higher. This is exacerbated when using a real Game Gear, as the screen doesn't lend itself well to fast moving objects.
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| desc=Different music is used for the boss battles across both versions.
 
 
On the Game Gear, the heads-up display is removed when fighting a boss.
 
}}
 
 
 
{{comparison
 
| image1=Sonic2_SMS_Comparison_UGZ1.png
 
| image2=Sonic2_GG_Comparison_UGZ1.png
 
| game1=Master System version
 
| game2=Game Gear version
 
| desc=In UGZ1, the room on the bottom left hand side has been made smaller so you can still see the left hand wall despite the Game Gear locking the camera further to the right than the Master System.
 
}}
 
 
 
{{comparison
 
| image1=Sonic2_SMS_CompareSpring_UGZ2.png
 
| image2=Sonic2_GG_CompareSpring_UGZ2.png
 
| game1=Master System version
 
| game2=Game Gear version
 
| desc=In UGZ2, this spring has been removed in the Game Gear version, possibly to make that section a little less frustrating for a new player.
 
}}
 
 
 
{{comparison
 
| image1=Sonic2_SMS_CompareEmerald_UGZ2.png
 
| image2=Sonic2_GG_CompareEmerald_UGZ2.png
 
| game1=Master System version
 
| game2=Game Gear version
 
| desc=In UGZ2, the Emerald has been shifted to the right so it is still in the centre of the screen if you scroll the camera as far right as it can go.
 
 
}}
 
}}
 
==Sky High Zone==
 
{{comparison
 
| image1=Sonic2_SMS_CompareBridge_SHZ1.png
 
| image2=Sonic2_SMS_V2-2_CompareBridge_SHZ1.png
 
| image3=Sonic2_GG_CompareBridge_SHZ1.png
 
| game1=Master System version 1
 
| game2=Master System version 2.2
 
| game3=Game Gear version
 
| desc=This falling bridge was removed from Master System version 2.2 as a workaround for this bug in version 1.{{ref|1=https://info.sonicretro.org/Sonic_the_Hedgehog_2_(8-bit)/Bugs#Sky_High_Zone}} The bug was fixed properly in the Game Gear version by making the wall completely solid and the bridge was also restored.
 
}}
 
 
==Aqua Lake Zone==
 
==Green Hills Zone==
 
 
{{comparison
 
{{comparison
| image1=MechaPigUncurled.PNG
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| audio1=Notavailable.svg
| image2=GHsZbossGG.png
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| audio2=Notavailable.svg
 
| game1=Master System version
 
| game1=Master System version
 
| game2=Game Gear version
 
| game2=Game Gear version
| desc=The boss area for [[Dohyo Master]] was adjusted for the Game Gear's resolution, with its movements matched to suit. Like all the bosses, however, the lack of physical space to move and screen visibility makes it a more difficult opponent on the Game Gear. The boss itself can also attack twice in a row sometimes before revealing its "weak" state, adding to the difficulty.
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| desc=The ending music is different: the Master System game uses a sad-sounding song in both endings, whereas the Game Gear version uses more upbeat music for the good ending.
 
}}
 
}}
  
==Gimmick Mt. Zone==
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===Level comparisons===
==Scrambled Egg Zone==
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*[[{{PAGENAME}}/Under Ground Zone|Under Ground Zone]]
==Crystal Egg Zone==
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*[[{{PAGENAME}}/Sky High Zone|Sky High Zone]]
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*[[{{PAGENAME}}/Aqua Lake Zone|Aqua Lake Zone]]
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*[[{{PAGENAME}}/Green Hills Zone|Green Hills Zone]]
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*[[{{PAGENAME}}/Gimmick Mt. Zone|Gimmick Mt. Zone]]
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*[[{{PAGENAME}}/Scrambled Egg Zone|Scrambled Egg Zone]]
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*[[{{PAGENAME}}/Crystal Egg Zone|Crystal Egg Zone]]
  
 
==Localisation comparisons==
 
==Localisation comparisons==
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==References==
 
==References==
<references />
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<references/>
  
 
{{S2GGOmni}}
 
{{S2GGOmni}}

Latest revision as of 15:42, 19 August 2023

Back to: Sonic the Hedgehog 2 (8-bit).

Version comparisons

Sonic2 SMS Comparison Intro.png
Master System version
Sonic2 GG Comparison Intro.png
Game Gear version

Tails is captured at a different time of day in the introduction sequence. On the Game Gear, Eggman swoops down and captures Tails, while on the Master System he has already been caught. The music for Scrambled Egg Zone plays during this cutscene, while the music that played here in the Master System version is used for the title screen.

Sonic2 SMS Comparison UGZ Act1TitleCard.png
Master System version
Sonic2 GG Comparison UGZ Act1TitleCard.png
Game Gear version

Title cards have been squashed to fit the Game Gear's resolution.

Sonic2SMSLevelSelect.png
Master System version
Sonic2GGLevelSelect.png
Game Gear version

The level select screen has been optimised for both platforms. The colour scheme is also different.

Audio comparisons

Notavailable.svg
Master System version
Notavailable.svg
Game Gear version

Different music is used for the boss battles across both versions.

Notavailable.svg
Master System version
Notavailable.svg
Game Gear version

The ending music is different: the Master System game uses a sad-sounding song in both endings, whereas the Game Gear version uses more upbeat music for the good ending.

Level comparisons

Localisation comparisons

Game Gear version

Notavailable.svg
Japanese version
Notavailable.svg
Western versions

If running on a Japanese system, the ™ will be dropped from the Sega logo.

References


Sonic the Hedgehog 2 (8-bit)
S2 sms title.png

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