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Difference between revisions of "Sonic Studio"

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===Prerelease===
 
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SonicStudio prerelease 2018May.jpeg|May 2018
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SonicStudio prerelease 2018Oct.jpeg|October 2018
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SonicStudioScreen1.png|August 2019
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SonicStudio prerelease 2021June.png|June 2021
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SonicStudio prerelease 2021March.png|March 2021
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SonicStudio prerelease 2022June.png|June 2022
 
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Revision as of 06:16, 7 October 2022

SonicStudio logo.png
Sonic Studio
Engine: Visual Basic[1]
Credits: Lapper[1]
Development status: Active
Operating system: Windows PC
For the Sega division which manages the Sonic franchise, see Sonic Studio (company).Sonic Studio is an in-development fan Sonic the Hedgehog stage creation program for Windows PCs.[1] Developed and produced by independent British artist and Sonic scene member Lapper, it allows users to create entirely custom Sonic stages with intuitive menu design, extensive customization features, and a focus on ease of use.

Features

  • Create stages by editing polygons & bezier curves.
  • Auto generated terrain graphics based on the chosen theme.
  • Place-able water, time of day customisation, time limit, and character options.
  • Add item and decorations via point and click.
  • Brand new interactions between multiple items and between items and characters.
  • Automatically build loops.
  • Save, load, and play stages all from within the editor.

History

Pre-release

Upon its release, Sonic scene member Lapper found himself unable to access PlaySEGA's official Sonic the Hedgehog Level Creator, and was inspired to program a level creator of his own. From this desire came 2009's Sonic Maker, one of the first Sonic fangames which allowed users to design their own levels. Later, the release of 2017's Sonic Mania further inspired Lapper to return to the idea of a level creation program.[1]

Sonic Studio was first announced in May 2018[1] and was initially known under the working titleSonic Maker.Media:SonicStudio logo early 1.jpeg[2] As of late 2022, the game is still being actively developed, with the entirety of the game's planning already finalized.[1]

Production credits

Interviews

Screenshots

Prerelease

Artwork

Logos

External links

References