Sonic Maker
From Sonic Retro
Revision as of 04:03, 9 March 2023 by CartridgeCulture (talk | contribs) (+Engine, History, Technical information, edits, ref)
Revision as of 04:03, 9 March 2023 by CartridgeCulture (talk | contribs) (+Engine, History, Technical information, edits, ref)
Sonic Maker |
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Engine: Visual Basic[1], Game Maker 8[2] |
Credits: Lapper[1] |
Operating system: Windows PC |
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Contents
History
“ | The idea for a fangame Sonic stage editor took initial form, at least for me, with the creation of 'Sonic Maker' in 2009. It was inspired by the PlaySega Sonic level creator. I was, unfortunately, unable to give Sonic Level Creator a try, so I gathered what little I knew of programming at the time and took it into my own hands. 'Sonic Maker' included a rudimentary stage editor created in Visual Basic, and used an old GM8 Sonic framework separate from the editor to play stages. | „ |
— Lapper[2] |
Legacy
The in-development fan level creator Sonic Studio (produced by the same developer) serves as Sonic Maker's spiritual successor.
Production credits
Technical information
Sonic Maker's editor is coded in Visual Basic, while it uses Game Maker 8 to play created stages.[2]
Prior versions
- Sonic Maker v2 (info) (5.28 MB) (5.28MB)
- Sonic Maker v1 (info) (91 kB) (91KB)
Screenshots
- Version 3
- Version 2
- Version 1
References
- ↑ 1.0 1.1 1.2 1.3 https://forums.sonicretro.org/index.php?threads/sonic-studio.38013/
- ↑ 2.0 2.1 2.2 2.3 https://sonicstudiofangame.weebly.com/information.html (Wayback Machine: 2023-03-02 23:09)