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[[Image:SonicMaker4.png|thumb|right|240px|Sonic Maker v2 running in Windows 7 with a level currently being edited. Including the added labels and outlines the object icons.]]
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{{Fangame
'''Sonic Maker''' was a work in progress [[PC]] game creation program made by [[Sonica]]. It's main purpose was to simplify the process of creating a Sonic level. It was designed to be a user-friendly 'point and click' level editor offering common objects, including platforms, rings, boxes, and loops. It’s easy-to-use interface allowed users to simply choose and place items in a level grid, and then to see them in action while testing in the runner that accompanies the editor.
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| screen=SonicMaker4.png
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| screenwidth=320px
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| version=
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| date=
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| engine=[[wikipedia:Visual Basic .NET|Visual Basic]]{{ref|1=https://forums.sonicretro.org/index.php?threads/sonic-studio.38013/}}, [[wikipedia:Game Maker|Game Maker 8]]{{ref|https://web.archive.org/web/20230302230958/https://sonicstudiofangame.weebly.com/information.html}}
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| operating system=[[Windows PC]]
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| credits=Lapper{{ref|1=https://forums.sonicretro.org/index.php?threads/sonic-studio.38013/}}
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| status=
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}}{{stub}}'''Sonic Maker''' is a fan ''[[Sonic the Hedgehog]]'' stage creation program for [[Windows PC]]s. Developed by [[Sonic scene]] member Lapper in 2009{{ref|1=https://forums.sonicretro.org/index.php?threads/sonic-studio.38013/}}, it is one of the first ''Sonic'' stage creation programs produced entirely by a fan. Designed to be user-friendly with a "point and click" interface for placing common objects such as rings and item boxes, it allows users to easily create and test stages on the fly.
  
==Runner Engine==
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==History==
The 'Runner' for Sonic Maker version 3, was also being developed in Game Maker by a collaborative partner; This is a much more advanced engine, and can support dynamic changing of the terrain, as it uses shapes. The shape system is also the new collision placement system in the editor. The runner for versions 1 & 2 were based off of the newer Sonic Dash engine.
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{{quote|The idea for a fangame Sonic stage editor took initial form, at least for me, with the creation of 'Sonic Maker' in 2009. It was inspired by the PlaySega [[Sonic the Hedgehog Level Creator|Sonic level creator]]. I was, unfortunately, unable to give Sonic Level Creator a try, so I gathered what little I knew of programming at the time and took it into my own hands. 'Sonic Maker' included a rudimentary stage editor created in Visual Basic, and used an old GM8 Sonic framework separate from the editor to play stages.|''Lapper''|ref={{ref|https://web.archive.org/web/20230302230958/https://sonicstudiofangame.weebly.com/information.html}}}}
  
[[Image:SonicMakerv2Title.png‎|thumb|right|280px|The current Sonic Maker title/logo, with the version number changed for version 2.]]
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==Legacy==
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The in-development fan level creator ''[[Sonic Studio]]'' (produced by the same developer) serves as Sonic Maker's spiritual successor.
  
==Current Features==
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==Production credits==
Sonic Maker currently allows the user to create levels by point and click, save levels, export levels and play levels.
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*'''Programmer:''' Lapper{{ref|https://web.archive.org/web/20230302230958/https://sonicstudiofangame.weebly.com/information.html}}{{ref|1=https://forums.sonicretro.org/index.php?threads/sonic-studio.38013/}}
  
== Videos ==
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==Technical information==
Update videos to Sonic Maker on it's YouTube channel:
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''{{PAGENAME}}'''s editor is coded in [[wikipedia:Visual Basic .NET|Visual Basic]], while it uses [[wikipedia:Game Maker|Game Maker 8]] to play created stages.{{ref|https://web.archive.org/web/20230302230958/https://sonicstudiofangame.weebly.com/information.html}}
[http://www.youtube.com/user/SonicaMaker SonicaMaker's YouTube channel]
 
 
 
== Downloads ==
 
{{Download|version=Release 2|file=Sonic Maker V2.7z|filesize=5.28MB}}
 
  
 
===Prior versions===
 
===Prior versions===
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* {{file|Sonic Maker V2.7z|Sonic Maker v2}} (5.28MB)
 
* {{file|SonicMakerV1.7z|Sonic Maker v1}} (91KB)
 
* {{file|SonicMakerV1.7z|Sonic Maker v1}} (91KB)
 
==Production Credits==
 
* Programmer: [[Sonica]]
 
* Runner: [[Sonica]], [[Damizean]], Rougeyoshi
 
  
 
==Screenshots==
 
==Screenshots==
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File:SonicMaker7.png
 
File:SonicMaker7.png
 
</gallery>
 
</gallery>
 
 
* '''Version 2'''
 
* '''Version 2'''
 
<gallery>
 
<gallery>
 
File:SonicMaker4.png
 
File:SonicMaker4.png
 
</gallery>
 
</gallery>
 
 
* '''Version 1'''
 
* '''Version 1'''
 
<gallery>
 
<gallery>
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</gallery>
 
</gallery>
  
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==References==
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<references/>
  
 
[[Category:Programs]]
 
[[Category:Programs]]

Latest revision as of 05:03, 9 March 2023

SonicMaker4.png
Sonic Maker
Engine: Visual Basic[1], Game Maker 8[2]
Credits: Lapper[1]
Operating system: Windows PC
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Sonic Maker is a fan Sonic the Hedgehog stage creation program for Windows PCs. Developed by Sonic scene member Lapper in 2009[1], it is one of the first Sonic stage creation programs produced entirely by a fan. Designed to be user-friendly with a "point and click" interface for placing common objects such as rings and item boxes, it allows users to easily create and test stages on the fly.

History

The idea for a fangame Sonic stage editor took initial form, at least for me, with the creation of 'Sonic Maker' in 2009. It was inspired by the PlaySega Sonic level creator. I was, unfortunately, unable to give Sonic Level Creator a try, so I gathered what little I knew of programming at the time and took it into my own hands. 'Sonic Maker' included a rudimentary stage editor created in Visual Basic, and used an old GM8 Sonic framework separate from the editor to play stages.

Lapper[2]

Legacy

The in-development fan level creator Sonic Studio (produced by the same developer) serves as Sonic Maker's spiritual successor.

Production credits

Technical information

Sonic Maker's editor is coded in Visual Basic, while it uses Game Maker 8 to play created stages.[2]

Prior versions

Screenshots

  • Version 3
  • Version 2
  • Version 1

References