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[[File:SonicMaker1.png|right]]
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{{Fangame
'''''Sonic Maker''''' is an unreleased [[PC]] game creation application being made by ''[[Sonica]]''. It is designed to be a user-friendly level editor using existing game objects, including platforms, rings, boxes, and loops. It's easy-to-use interface allows simple click & place in a level grid as every object is a set number of squares. As of now, there is no way to save or test your layouts, meaning this is still in a testing phase.  
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| screen=SonicMaker4.png
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| screenwidth=320px
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| version=
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| date=
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| engine=[[wikipedia:Visual Basic .NET|Visual Basic]]{{ref|1=https://forums.sonicretro.org/index.php?threads/sonic-studio.38013/}}, [[wikipedia:Game Maker|Game Maker 8]]{{ref|https://web.archive.org/web/20230302230958/https://sonicstudiofangame.weebly.com/information.html}}
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| operating system=[[Windows PC]]
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| credits=Lapper{{ref|1=https://forums.sonicretro.org/index.php?threads/sonic-studio.38013/}}
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| status=
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}}{{stub}}'''Sonic Maker''' is a fan ''[[Sonic the Hedgehog]]'' stage creation program for [[Windows PC]]s. Developed by [[Sonic scene]] member Lapper in 2009{{ref|1=https://forums.sonicretro.org/index.php?threads/sonic-studio.38013/}}, it is one of the first ''Sonic'' stage creation programs produced entirely by a fan. Designed to be user-friendly with a "point and click" interface for placing common objects such as rings and item boxes, it allows users to easily create and test stages on the fly.
  
==First appearance==
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==History==
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{{quote|The idea for a fangame Sonic stage editor took initial form, at least for me, with the creation of 'Sonic Maker' in 2009. It was inspired by the PlaySega [[Sonic the Hedgehog Level Creator|Sonic level creator]]. I was, unfortunately, unable to give Sonic Level Creator a try, so I gathered what little I knew of programming at the time and took it into my own hands. 'Sonic Maker' included a rudimentary stage editor created in Visual Basic, and used an old GM8 Sonic framework separate from the editor to play stages.|''Lapper''|ref={{ref|https://web.archive.org/web/20230302230958/https://sonicstudiofangame.weebly.com/information.html}}}}
  
'''''Sonic Maker''''' was first publically mentioned on [http://forums.sonicretro.org/index.php?showtopic=20635&view=findpost&p=444973 this thread] on the Sonic Retro message board to catch attention, also to see what the community thought of the idea.  
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==Legacy==
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The in-development fan level creator ''[[Sonic Studio]]'' (produced by the same developer) serves as Sonic Maker's spiritual successor.
  
==Programming==
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==Production credits==
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*'''Programmer:''' Lapper{{ref|https://web.archive.org/web/20230302230958/https://sonicstudiofangame.weebly.com/information.html}}{{ref|1=https://forums.sonicretro.org/index.php?threads/sonic-studio.38013/}}
  
Like most intermediate programmers, Sonica is making Sonic Maker's editor in Visual Basic. The runner will use a variation of engines ranging form Game Maker (Sonic Dash) to Visual Basic.
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==Technical information==
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''{{PAGENAME}}'''s editor is coded in [[wikipedia:Visual Basic .NET|Visual Basic]], while it uses [[wikipedia:Game Maker|Game Maker 8]] to play created stages.{{ref|https://web.archive.org/web/20230302230958/https://sonicstudiofangame.weebly.com/information.html}}
  
==Runners==
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===Prior versions===
 
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* {{file|Sonic Maker V2.7z|Sonic Maker v2}} (5.28MB)
The 'runners' in '''''Sonic Maker''''' are the engines that will make the games people make. They will be ranging from many different engines and programs. The current working one that Sonica is going to release is made in Game Maker. But in the future engines will be added, with different exporting methods. Engines like MultimediaFusion Sonic Worlds, an engine Made in Visual Basic and any others he can find that will be suitible and adaptable, to use Sonic Makers features.
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* {{file|SonicMakerV1.7z|Sonic Maker v1}} (91KB)
 
 
==Future versions==
 
 
 
Future versions of '''''Sonic Maker''''' will include more features and the access to many different ways of creating Sonic games. The next verson especially will be the first working demo, where you can play your games and actually make a finishable level. The first version was just an attention seeker, also getting the making bugs out of the way.
 
 
 
== Downloads ==
 
{{Download|version=1|file=SonicMakerV1.zip|filesize=117 KB}}
 
''Remember this is the testing demo in which you can't play your games.''
 
 
 
==Production Credits==
 
* Programmer: ''[[Sonica]]''
 
* Runners: ''[[Sonica]]'', ''[[Damizean]]'', ''Rougeyoshi''
 
  
 
==Screenshots==
 
==Screenshots==
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* '''Version 3'''
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<gallery>
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File:SonicMaker5.png
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File:SonicMaker6.png
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File:SonicMaker7.png
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</gallery>
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* '''Version 2'''
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<gallery>
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File:SonicMaker4.png
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</gallery>
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* '''Version 1'''
 
<gallery>
 
<gallery>
 
File:SonicMaker2.png
 
File:SonicMaker2.png
 
File:SonicMaker3.png
 
File:SonicMaker3.png
 
</gallery>
 
</gallery>
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==References==
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<references/>
  
 
[[Category:Programs]]
 
[[Category:Programs]]

Latest revision as of 05:03, 9 March 2023

SonicMaker4.png
Sonic Maker
Engine: Visual Basic[1], Game Maker 8[2]
Credits: Lapper[1]
Operating system: Windows PC
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Sonic Maker is a fan Sonic the Hedgehog stage creation program for Windows PCs. Developed by Sonic scene member Lapper in 2009[1], it is one of the first Sonic stage creation programs produced entirely by a fan. Designed to be user-friendly with a "point and click" interface for placing common objects such as rings and item boxes, it allows users to easily create and test stages on the fly.

History

The idea for a fangame Sonic stage editor took initial form, at least for me, with the creation of 'Sonic Maker' in 2009. It was inspired by the PlaySega Sonic level creator. I was, unfortunately, unable to give Sonic Level Creator a try, so I gathered what little I knew of programming at the time and took it into my own hands. 'Sonic Maker' included a rudimentary stage editor created in Visual Basic, and used an old GM8 Sonic framework separate from the editor to play stages.

Lapper[2]

Legacy

The in-development fan level creator Sonic Studio (produced by the same developer) serves as Sonic Maker's spiritual successor.

Production credits

Technical information

Sonic Maker's editor is coded in Visual Basic, while it uses Game Maker 8 to play created stages.[2]

Prior versions

Screenshots

  • Version 3
  • Version 2
  • Version 1

References