Difference between revisions of "Sonic 3 Fighter Sonic"
From Sonic Retro
(ROM was dumped (contains heavy copy protection). Music is not from Elmo.) |
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'''''{{PAGENAME}}''''', known simply as ''Fighter Sonic'' on the title screen, is an [[:Category:Unlicensed games|unlicensed]] platform game for the [[sega:Game Boy Advance|Game Boy Advance]]. This pirate appears for sale on eBay occasionally. Most, if not all, graphics are taken from ''[[Sonic Advance]]'' and ''[[Sonic Advance 2]]'', but with less animation frames. | '''''{{PAGENAME}}''''', known simply as ''Fighter Sonic'' on the title screen, is an [[:Category:Unlicensed games|unlicensed]] platform game for the [[sega:Game Boy Advance|Game Boy Advance]]. This pirate appears for sale on eBay occasionally. Most, if not all, graphics are taken from ''[[Sonic Advance]]'' and ''[[Sonic Advance 2]]'', but with less animation frames. | ||
− | The music is from '' | + | The music that plays on every stage is from ''Soul Falchion'', another bootleg game. |
+ | <!-- dump it if you own the cart for this plz --> | ||
+ | The ROM was not dumped until 2020 due to heavy copy-protection. | ||
+ | <!-- ok dumped - rib --> | ||
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==Gameplay== | ==Gameplay== | ||
The player controls [[Sonic the Hedgehog]] through a total of four levels. There is an attack button ({{a}}) which causes Sonic to throw projectiles that look like him in his [[Spin Dash]] form. There is also a jump button ({{b}}). Pressing {{up}} plus jump causes Sonic to jump higher. It is possible for Sonic to use the Spin Dash animation himself, probably by holding {{down}}. Using the attack button in mid-air causes Sonic to stop in mid-air. This move can be used to cross long gaps and pits, not to mention land on a moving platform. There are [[Ring]]s throughout the levels but they seem to have no effect. Sonic does not lose Rings when hit, rather he has a health meter. There is a score counter which is increased various ways. | The player controls [[Sonic the Hedgehog]] through a total of four levels. There is an attack button ({{a}}) which causes Sonic to throw projectiles that look like him in his [[Spin Dash]] form. There is also a jump button ({{b}}). Pressing {{up}} plus jump causes Sonic to jump higher. It is possible for Sonic to use the Spin Dash animation himself, probably by holding {{down}}. Using the attack button in mid-air causes Sonic to stop in mid-air. This move can be used to cross long gaps and pits, not to mention land on a moving platform. There are [[Ring]]s throughout the levels but they seem to have no effect. Sonic does not lose Rings when hit, rather he has a health meter. There is a score counter which is increased various ways. | ||
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===ROM dump status=== | ===ROM dump status=== | ||
{{romtable| | {{romtable| | ||
− | {{rom|GBA|sha1=|md5=|crc32=|size= | + | {{rom|GBA|sha1=B3855CEAE35152B8A98C882777F040AC2AA93926|md5=415CE33CAB064FB6BB2961BB91BA26EA|crc32=8E0A9112|size=32 MiB|source=Cartridge|comments=True ROM size is somewhere between 3 and 4 MiB, but a dump of the full 32 MiB address space is required due to esoteric mirroring.<br>Editing the ROM is required due to the copy protection locking out some areas, and Nintendo logo being corrupted.|quality=bad|pirate=yes}} |
}} | }} | ||
Revision as of 13:22, 21 May 2020
Sonic 3 Fighter Sonic | ||||||||||
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System(s): Game Boy Advance | ||||||||||
Developer: Sintax | ||||||||||
Genre: Action | ||||||||||
Number of players: 1 | ||||||||||
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Sonic 3 Fighter Sonic, known simply as Fighter Sonic on the title screen, is an unlicensed platform game for the Game Boy Advance. This pirate appears for sale on eBay occasionally. Most, if not all, graphics are taken from Sonic Advance and Sonic Advance 2, but with less animation frames.
The music that plays on every stage is from Soul Falchion, another bootleg game. The ROM was not dumped until 2020 due to heavy copy-protection.
Contents
Gameplay
The player controls Sonic the Hedgehog through a total of four levels. There is an attack button () which causes Sonic to throw projectiles that look like him in his Spin Dash form. There is also a jump button (). Pressing plus jump causes Sonic to jump higher. It is possible for Sonic to use the Spin Dash animation himself, probably by holding . Using the attack button in mid-air causes Sonic to stop in mid-air. This move can be used to cross long gaps and pits, not to mention land on a moving platform. There are Rings throughout the levels but they seem to have no effect. Sonic does not lose Rings when hit, rather he has a health meter. There is a score counter which is increased various ways.
Unlike most Sonic games, the game is not fast and focuses on platforming. The game's engine is shared with other unlicensed platformers likely developed by Sintax and suffers from a number of bugs, particularly with the audio.
Levels
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Screenshots
Physical scans
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✘ |
|
32 MiB | Cartridge | True ROM size is somewhere between 3 and 4 MiB, but a dump of the full 32 MiB address space is required due to esoteric mirroring. Editing the ROM is required due to the copy protection locking out some areas, and Nintendo logo being corrupted. |
External links
- Complete playthrough on YouTube.
- Discussion thread at Sonic Retro.