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Difference between revisions of "Shield"

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[[Image:sheildmon.png|frame|right|Shield monitor from Sonic 2]]
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[[Image:sheildmon.png|100px|thumb|right|Shield monitor from ''Sonic 2'']]
A '''shield''' is a spherical object that protects Sonic.
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A '''shield''' is a power-up that protects the player from harm. When the player runs into an enemy or trap, they fall backwards and the shield is lost. Shields offer limited protection in the same way as [[ring]]s do, although shields can't be re-collected after they are lost.
  
In [[Sonic 1]] and [[Sonic 2]], you can only get a bog-standard Blue Shield, which protects against one enemy hit.
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Shields can be obtained though breaking [[monitor]]s, or the gumball machine [[bonus stage]] in ''[[Sonic 3]]''.
  
In [[Sonic 3 & Knuckles]], a variety of shields are available, including:
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==Types of shield==
* The [[water shield]], which stops you drowning and lets you do bounces indefinitely.
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===''[[Sonic 1]]'' and ''[[Sonic 2]]''===
* The [[fire shield]], which protects you from flames and lets you do sideway attacks in the air.
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* The original shield is a simple blue sphere, with no additional advantages.
* The [[lightning shield]], which protects from electric damage and lets you to a double-jump, as well as attracting [[rings]]. Note that the latter two will vanish if you enter water, but if you are super or hyper you will still attract rings underwater.
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===''[[Sonic 3 & Knuckles]]''===
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* The [[water shield]], which protects the player from drowning, deflects some enemy projectile attacks and lets you "bounce".
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* The [[fire shield]], which protects the player from flames and lets you do zoom forwards in mid-air.
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* The [[lightning shield]], which protects the player from electric damage and lets you to a double-jump, as well as attracting [[ring]]s.
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===''[[Sonic 3D: Flickies' Island]]''===
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* The standard blue shield.
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* The [[fire shield]].
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* The gold shield, which lets the player perform homing attacks on nearby enemies.
  
In the [[Gameboy Advance|Advance games]], players can get a bog-standard Blue Shield which is now, strangely enough, teal colored, or players can get a Magnet Shield which attracts rings.
 
 
[[Category:Items]]
 
[[Category:Items]]

Revision as of 01:12, 26 January 2006

File:Sheildmon.png
Shield monitor from Sonic 2

A shield is a power-up that protects the player from harm. When the player runs into an enemy or trap, they fall backwards and the shield is lost. Shields offer limited protection in the same way as rings do, although shields can't be re-collected after they are lost.

Shields can be obtained though breaking monitors, or the gumball machine bonus stage in Sonic 3.

Types of shield

Sonic 1 and Sonic 2

  • The original shield is a simple blue sphere, with no additional advantages.

Sonic 3 & Knuckles

  • The water shield, which protects the player from drowning, deflects some enemy projectile attacks and lets you "bounce".
  • The fire shield, which protects the player from flames and lets you do zoom forwards in mid-air.
  • The lightning shield, which protects the player from electric damage and lets you to a double-jump, as well as attracting rings.

Sonic 3D: Flickies' Island

  • The standard blue shield.
  • The fire shield.
  • The gold shield, which lets the player perform homing attacks on nearby enemies.