Difference between revisions of "Sonic the Hedgehog (16-bit)/Art Editing/Nemesis Compressed Art"
From Sonic Retro
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(Added Quite a few more entries) |
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Line 36: | Line 36: | ||
| Stars | | Stars | ||
| 3 | | 3 | ||
+ | |- | ||
+ | | $2BEF2 | ||
+ | | More Stars | ||
+ | | 35 | ||
|- | |- | ||
| $2BD5C | | $2BD5C | ||
− | | | + | | Shield |
| 27 | | 27 | ||
+ | |- | ||
+ | | $2C03A | ||
+ | | Unused Drowning Sonic Head | ||
+ | | 16 | ||
+ | |- | ||
+ | | $2C144 | ||
+ | | Unknown Fire | ||
+ | | 3 | ||
+ | |- | ||
+ | | $2C196 | ||
+ | | Beta Special Stage Entry | ||
+ | | 59 | ||
+ | |- | ||
+ | | $2C3DE | ||
+ | | Unused Goggles | ||
+ | | 36 | ||
+ | |- | ||
+ | | $2DFE0 | ||
+ | | Air Bubbles/Clouds | ||
+ | | 80 | ||
+ | |- | ||
+ | | $2E788 | ||
+ | | More Stars | ||
+ | | 9 | ||
|- | |- | ||
| $35A06 | | $35A06 | ||
Line 168: | Line 196: | ||
| "Sonic the Hedgehog" writing from end of game | | "Sonic the Hedgehog" writing from end of game | ||
| 48 | | 48 | ||
+ | |} | ||
+ | |||
+ | ==Special Stage== | ||
+ | |||
+ | {| border="1" | ||
+ | !Offset||Description||# of blocks | ||
+ | |- | ||
+ | | $2C5E4 | ||
+ | | Wall block | ||
+ | | 249 | ||
+ | |- | ||
+ | | $2D050 | ||
+ | | Background | ||
+ | | 241 | ||
+ | |- | ||
+ | | $2E4D4 | ||
+ | | "Goal" Block | ||
+ | | 18 | ||
+ | |- | ||
+ | | $2E5C2 | ||
+ | | "Reverse" Block | ||
+ | | 9 | ||
+ | |- | ||
+ | | $2E692 | ||
+ | | "1UP" Block | ||
+ | | 9 | ||
+ | |- | ||
+ | | $2E7E6 | ||
+ | | Red and White Block | ||
+ | | 9 | ||
+ | |- | ||
+ | | $2E878 | ||
+ | | "Zone 1" Block | ||
+ | | 9 | ||
+ | |- | ||
+ | | $2E93A | ||
+ | | "Zone 2" Block | ||
+ | | 9 | ||
+ | |- | ||
+ | | $2EA08 | ||
+ | | "Zone 3" Block | ||
+ | | 9 | ||
+ | |- | ||
+ | | $2EAD4 | ||
+ | | "Zone 4" Block | ||
+ | | 9 | ||
+ | |- | ||
+ | | $2EB9C | ||
+ | | "Zone 5" Block | ||
+ | | 9 | ||
+ | |- | ||
+ | | $2EC66 | ||
+ | | "Zone 6" Block | ||
+ | | 9 | ||
+ | |- | ||
+ | | $2ED36 | ||
+ | | "Up/Down" Block | ||
+ | | 27 | ||
+ | |- | ||
+ | | $2EF2A | ||
+ | | Emeralds | ||
+ | | 16 | ||
+ | |- | ||
+ | | $2F2A0 | ||
+ | | More Emeralds | ||
+ | | 16 | ||
|} | |} | ||
Revision as of 11:19, 27 February 2007
This short article is in need of work. You can help Sonic Retro by adding to it. |
This is the page for Sonic the Hedgehog's Nemesis compressed art locations.
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Zone Independent
Offset | Description | # of blocks |
---|---|---|
$1DC00 | "SEGA" Patterns | 123 |
$1E26E | Patterns for foreground in intro | 254 |
$1F27A | Patterns for Sonic in intro | 525 |
$20C48 | "TM" | 2 |
$20D3A | Hidden Japanese writing on "Sonic Team presents" screen | 166 |
$2BC1E | Smoke/Dust Trail | 16 |
$2BD22 | Stars | 3 |
$2BEF2 | More Stars | 35 |
$2BD5C | Shield | 27 |
$2C03A | Unused Drowning Sonic Head | 16 |
$2C144 | Unknown Fire | 3 |
$2C196 | Beta Special Stage Entry | 59 |
$2C3DE | Unused Goggles | 36 |
$2DFE0 | Air Bubbles/Clouds | 80 |
$2E788 | More Stars | 9 |
$35A06 | Crabmeat | 68 |
$35EF4 | Buzz Bomber | 55 |
$3629A | Fireball | 36 |
$38BCC | Caterkiller | 16 |
$38D5A | Level splash screen tiles | 128 |
$39368 | Rings/Score/Time patterns | 24 |
$3945E | Sonic life counter patterns | 12 |
$39564 | Patterns for rings | 14 |
$39658 | Monitors / Contents of monitor patterns | 64 |
$39AB8 | Explosion | 96 |
$3A11E | Points popping up on screen for destroying badnik | 9 |
$3A1CE | Game Over text | 34 |
$3A360 | Horizontal spring | 16 |
$3A462 | Vertical spring | 14 |
$3A53E | End of level signpost | 58 |
$3A9BA | Starpoll | 10 |
$3AA7A | Flash from entering giant ring | 84 |
$3ABEE | Hidden points at the end of levels | 16 |
$3AEF0 | Sonic lying down animation in "Continue?" screen | 37 |
$3B1A0 | Continue and mini Sonic for it | 30 |
$3B3DA | Rabbit | 18 |
$3B532 | Chicken | 14 |
$3B68E | Blackbird | 18 |
$3B80A | Seal | 14 |
$3B926 | Pig | 18 |
$3BA5C | Bluebird | 14 |
$3BB96 | Squirrel | 18 |
$5F668 | Six Chaos Emeralds | 28 |
$5F866 | Patterns for Sonic in ending sequence | 323 |
$60A44 | Robotnik in "Try Again" screen | 139 |
$61F76 | Alphabet | 96 |
$62574 | "Sonic the Hedgehog" writing from end of game | 48 |
Special Stage
Offset | Description | # of blocks |
---|---|---|
$2C5E4 | Wall block | 249 |
$2D050 | Background | 241 |
$2E4D4 | "Goal" Block | 18 |
$2E5C2 | "Reverse" Block | 9 |
$2E692 | "1UP" Block | 9 |
$2E7E6 | Red and White Block | 9 |
$2E878 | "Zone 1" Block | 9 |
$2E93A | "Zone 2" Block | 9 |
$2EA08 | "Zone 3" Block | 9 |
$2EAD4 | "Zone 4" Block | 9 |
$2EB9C | "Zone 5" Block | 9 |
$2EC66 | "Zone 6" Block | 9 |
$2ED36 | "Up/Down" Block | 27 |
$2EF2A | Emeralds | 16 |
$2F2A0 | More Emeralds | 16 |
Green Hill Zone
Offset | Description | # of blocks |
---|---|---|
$2F41E | Stalk of flower | 4 |
$2F468 | Swinging platform | 14 |
$2F6B6 | Ball that is swung by Robotnik | 38 |
$2F8D0 | Rotating spike log | 44 |
$2FAE4 | Rotating spikes off of log | 18 |
$2FC10 | Rock | 24 |
$2FD3E | Destroyable section of wall | 12 |
$2FDDC | Normal section of wall | 12 |
$36B6C | Chopper badnik | 32 |
$37582 | Moto Bug badnik | 29 |
$3780C | Newtron badnik, jetting version | 85 |
Marble Zone
Offset | Description | # of blocks |
---|---|---|
$3217A | Metal Blocks | 69 |
$32408 | Button (also appears in Labyrinth Zone) | 8 |
$324C6 | Ball that swinging platform attaches to | 26 |
$325D2 | Fireballs | 44 |
$328B0 | Wave of lava | 156 |
$331C6 | Movable block | 24 |
$3332A | Block in background | 16 |
$38212 | Bat Bot badnik | 41 |