Difference between revisions of "SADXMDL"
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+ | {{Program | ||
+ | | category=Graphics editor | ||
+ | | version=final | ||
+ | | date=August 23, 2012 | ||
+ | | status=Inactive | ||
+ | | system=Microsoft Windows | ||
+ | | games=[[Sonic Adventure]] | ||
+ | | credits=[[MainMemory]] | ||
+ | }} | ||
'''{{PAGENAME}}''' is a tool for editing model data in the Dreamcast and PC versions of ''[[Sonic Adventure]]''. It was written by [[MainMemory]] in Visual Basic .NET. It requires the [http://www.microsoft.com/downloads/details.aspx?FamilyId=333325FD-AE52-4E35-B531-508D977D32A6&displaylang=en .NET Framework 3.5] and the [http://www.microsoft.com/downloads/details.aspx?FamilyID=04ac064b-00d1-474e-b7b1-442d8712d553&displaylang=en DirectX Runtimes] to run. | '''{{PAGENAME}}''' is a tool for editing model data in the Dreamcast and PC versions of ''[[Sonic Adventure]]''. It was written by [[MainMemory]] in Visual Basic .NET. It requires the [http://www.microsoft.com/downloads/details.aspx?FamilyId=333325FD-AE52-4E35-B531-508D977D32A6&displaylang=en .NET Framework 3.5] and the [http://www.microsoft.com/downloads/details.aspx?FamilyID=04ac064b-00d1-474e-b7b1-442d8712d553&displaylang=en DirectX Runtimes] to run. | ||
Revision as of 18:21, 6 September 2012
Template:Program SADXMDL is a tool for editing model data in the Dreamcast and PC versions of Sonic Adventure. It was written by MainMemory in Visual Basic .NET. It requires the .NET Framework 3.5 and the DirectX Runtimes to run.
Features
- Allows you to move, rotate and scale models.
- Allows you to import and export models in .vt, .nj and .obj format.
- Uses customizable addresses and names in Addresses.ini
Download
Download SADXMDL
File: SADXMDL_final.7z (203 kB) (info)
Current version: final |