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Difference between revisions of "R2"

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'''R2''' is a reference to a deleted level from ''[[Sonic CD]]''. Proving its existence is possible by examining the game files on a PC. When examining the level files the levels skip from R1 (level 1) to R3 (level 3), there is no R2 to be found. It's existence is also proven by using the level select menu. When switching between levels it skips from level 1 to level 3, again leaving out level 2. In an interview with [[Jim Tretheway]] it was stated that the level was likely cut as it didn't meet quality standards[http://www.randomsonicnet.org/srz/index.php?page=interviews/jt.htm].
 
'''R2''' is a reference to a deleted level from ''[[Sonic CD]]''. Proving its existence is possible by examining the game files on a PC. When examining the level files the levels skip from R1 (level 1) to R3 (level 3), there is no R2 to be found. It's existence is also proven by using the level select menu. When switching between levels it skips from level 1 to level 3, again leaving out level 2. In an interview with [[Jim Tretheway]] it was stated that the level was likely cut as it didn't meet quality standards[http://www.randomsonicnet.org/srz/index.php?page=interviews/jt.htm].
  
There are many speculations as to what this missing level might have been; a popular theory is that it was the ruins area seen in the uncut extended ending video, although this clip could represent [[Tidal Tempest]], as it was the only stage not to have a sequence in the final version of the video. There is also speculation that R2 could be a desert level as a large desert can be found on the world map used in the PC version. When the bad future music is played the cactus turns into a Metal Tower. The only thing that is known for certain about R2 is its position between [[Palmtree Panic]] and [[Collision Chaos]].
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There are many speculations as to what this missing level might have been; a popular theory is that it was the ruins area seen in the uncut extended ending video, although this clip could represent [[Tidal Tempest]], as it was the only stage not to have a sequence in the final version of the video. There is also speculation that R2 could be a desert level as a large desert can be found on the world map used in the PC version. When the bad future music is played the cactus turns into a Metal Tower. The only thing that is known for certain about R2 is its position between [[Palmtree Panic]] and [[Collision Chaos]]. It's also possible that either [[Final Fever]] or [[Bonus Stage]] could have been R2 if they had been in the R2 slot at one point.
  
 
{{SonicCDZones}}
 
{{SonicCDZones}}

Revision as of 14:43, 13 September 2008

Sonic CD prototype 510 level select, with level 2 missing.

R2 is a reference to a deleted level from Sonic CD. Proving its existence is possible by examining the game files on a PC. When examining the level files the levels skip from R1 (level 1) to R3 (level 3), there is no R2 to be found. It's existence is also proven by using the level select menu. When switching between levels it skips from level 1 to level 3, again leaving out level 2. In an interview with Jim Tretheway it was stated that the level was likely cut as it didn't meet quality standards[1].

There are many speculations as to what this missing level might have been; a popular theory is that it was the ruins area seen in the uncut extended ending video, although this clip could represent Tidal Tempest, as it was the only stage not to have a sequence in the final version of the video. There is also speculation that R2 could be a desert level as a large desert can be found on the world map used in the PC version. When the bad future music is played the cactus turns into a Metal Tower. The only thing that is known for certain about R2 is its position between Palmtree Panic and Collision Chaos. It's also possible that either Final Fever or Bonus Stage could have been R2 if they had been in the R2 slot at one point.

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