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Difference between revisions of "Genocide City Zone"

From Sonic Retro

(Replaced theory stuff for real info.)
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[[category:levels]]
 
[[category:levels]]
An empty level in the [[Sonic 2 Beta]] [[ROM]]. CPZ music plays, and [[Sonic]] and [[Tails]] fall to their death at the bottom of the stage. The only objects that this level has in debug mode are the two default objects, a [[ring]] and a [[teleport monitor]]. Many theories have been advanced concerning what this zone would have been like. There is not enough proof to prove or disprove any of them.
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An empty level in the [[Sonic 2 Beta]] [[ROM]]. CPZ music plays, and [[Sonic]] and [[Tails]] fall to their death at the bottom of the stage. The only objects that this level has in debug mode are the two default objects, a [[ring]] and a [[teleport monitor]].
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[[Tom Payne]], the zone artist in charge of this level, stated that it was dropped before it was even started. Instead, he worked in the third act of Metropolis.

Revision as of 20:39, 16 December 2004

An empty level in the Sonic 2 Beta ROM. CPZ music plays, and Sonic and Tails fall to their death at the bottom of the stage. The only objects that this level has in debug mode are the two default objects, a ring and a teleport monitor.

Tom Payne, the zone artist in charge of this level, stated that it was dropped before it was even started. Instead, he worked in the third act of Metropolis.