Difference between revisions of "Dark Castle Area"
From Sonic Retro
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− | {{LevelBob|levelscreen=|levelno= | + | {{LevelBob|levelscreen=DarkCastle_SkyPatrol.jpg|levelno=Last|game=Tails' Skypatrol}} |
+ | ''[[Dark Castle]]'' is the fifth and final area of [[Tails' Skypatrol]]. It is home to the wicked Witchcart. Its exterior is made of brick, but on the inside lie all sorts of death-trap contraptions. The castle is heavily guarded by cannons, which home in on [[Tails]] when firing. [[Checkpoint]] Bells are often hidden from normal sight, especially when the player goes off-route to collect hidden items. The boss is Witchcart. | ||
− | + | ==Trivia== | |
− | + | *The background used for the area comes from [[Sonic the Hedgehog 2]]'s [[Casino Night Zone]]. | |
− | == Trivia == | + | *This area has two [[invincibility]] items laid out one after the other. With crafty flying, the player |
− | *The | ||
− | *This area has two | ||
can obtain both. | can obtain both. | ||
*This is the only area that starts the player off within enemy range. | *This is the only area that starts the player off within enemy range. | ||
+ | |||
{{TailsSkyPatrolLevels}} | {{TailsSkyPatrolLevels}} | ||
− | |||
[[Category:Tails Skypatrol Levels]] | [[Category:Tails Skypatrol Levels]] |
Revision as of 23:23, 3 May 2008
Expression error: Unexpected < operator. | </div>
Dark Castle Area |
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Last area, Tails' Skypatrol |
Dark Castle is the fifth and final area of Tails' Skypatrol. It is home to the wicked Witchcart. Its exterior is made of brick, but on the inside lie all sorts of death-trap contraptions. The castle is heavily guarded by cannons, which home in on Tails when firing. Checkpoint Bells are often hidden from normal sight, especially when the player goes off-route to collect hidden items. The boss is Witchcart.
Trivia
- The background used for the area comes from Sonic the Hedgehog 2's Casino Night Zone.
- This area has two invincibility items laid out one after the other. With crafty flying, the player
can obtain both.
- This is the only area that starts the player off within enemy range.