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Difference between revisions of "Crabmeat"

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[[Image:Crabmeat0fc.gif|frame|right|Manual art and sprites]]
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[[Image:Crabmeat.gif|thumb|right]]
 
Acting like a crab, '''Crabmeat''' (called "Ganigani" in the [[Sonic 1 JP Manual|Japanese manual]]) walks slowly sideways and is always vulnerable to attack, but has little bombs it shoots out of its claws when it pauses. This badnik is found in multiple zones in both the [[Sega Genesis]] and [[Sega Game Gear]] versions of the original Sonic the Hedgehog.
 
Acting like a crab, '''Crabmeat''' (called "Ganigani" in the [[Sonic 1 JP Manual|Japanese manual]]) walks slowly sideways and is always vulnerable to attack, but has little bombs it shoots out of its claws when it pauses. This badnik is found in multiple zones in both the [[Sega Genesis]] and [[Sega Game Gear]] versions of the original Sonic the Hedgehog.
  
 
==Technical Information==
 
==Technical Information==
 
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{|border="1" class="prettytable"
===[[Sonic the Hedgehog (Genesis)]]===
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!Game
 
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!Object ID #
 
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!Code offset
94F0
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!Mappings offset
Crabmeat [[object]] offset
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!Compressed art offset
 
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!Subparameters
 
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|-
35806
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|[[SCHG:Sonic the Hedgehog|Sonic the Hedgehog]] (Genesis)
Crabmeat [[sprite]] art ([[Nemesis Format]], 68 blocks)
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|$1F
 
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|$94F0
 
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|$975E
1F
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|$35806 ([[Nemesis Format]], 68 blocks)
Object function number
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|$00
 
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|-
 
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|[[SCHG:Sonic the Hedgehog (Game Gear)|Sonic the Hedgehog]] (Game Gear)
===[[Sonic the Hedgehog (Game Gear)]]===
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|$08
 
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|
 
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|
08
+
|
Object function number
+
|
 +
|-
 +
|[[SCHG:S2 Early Prototype|Sonic 2 (Nick Arcade)]]
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|$1F
 +
|$A0D0
 +
|
 +
|$ABC34
 +
|$00
 +
|}
  
  
 
[[Category:Badniks]]
 
[[Category:Badniks]]

Revision as of 01:04, 29 December 2007

Acting like a crab, Crabmeat (called "Ganigani" in the Japanese manual) walks slowly sideways and is always vulnerable to attack, but has little bombs it shoots out of its claws when it pauses. This badnik is found in multiple zones in both the Sega Genesis and Sega Game Gear versions of the original Sonic the Hedgehog.

Technical Information

Game Object ID # Code offset Mappings offset Compressed art offset Subparameters
Sonic the Hedgehog (Genesis) $1F $94F0 $975E $35806 (Nemesis Format, 68 blocks) $00
Sonic the Hedgehog (Game Gear) $08
Sonic 2 (Nick Arcade) $1F $A0D0 $ABC34 $00