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Difference between revisions of "Chaotix (prototype 1227)/Comparisons/Amazing Arena"

From Sonic Retro

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| game2=Final game
 
| game2=Final game
 
| desc=While a functional lightswitch existed in the 1207 prototype, there are no switches in 1227.
 
| desc=While a functional lightswitch existed in the 1207 prototype, there are no switches in 1227.
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}}
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==Level 5==
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{{Comparison
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| image1=Notavailable.svg
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| image2=Notavailable.svg
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| game1=Prototype 1227
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| game2=Final game
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| desc=This is the first known prototype to include the boss. The green ends to the "arms" are smaller and simpler than the final game. 
 
}}
 
}}
  

Revision as of 14:47, 28 January 2021

Back to: Chaotix (prototype 1227)/Comparisons.
Notavailable.svg
Prototype 1227
Notavailable.svg
Final game

Enter and exit a bonus stage, and all the animated background tiles will break.

Chaotix1227 32X AA Ricky.png
Prototype 1227
Notavailable.svg
Final game

One of the unnamed Badniks releases Ricky when destroyed. No captured animals are released at any point in the final game.

Level 1

Notavailable.svg
Prototype 1227
Chaotix 32X AA 1Switch.png
Final game

While a functional lightswitch existed in the 1207 prototype, there are no switches in 1227.

Level 5

Notavailable.svg
Prototype 1227
Notavailable.svg
Final game

This is the first known prototype to include the boss. The green ends to the "arms" are smaller and simpler than the final game.

References


Chaotix (prototype 1227), prototype version of Chaotix
Chaotix Beta Title.png

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Part of Chaotix development