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Chaotix (prototype 1227)/Comparisons/World Entrance

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Chaotix1227 32X WorldEntrance Outside.png
Prototype 1227
Chaotix 32X Comparison WorldEntrance Outside.png
Final game

While there are now signposts in the initial area, they are not animated and the palette has yet to be finalised.

Chaotix1227 7.png
Prototype 1227
Chaotix 32X Comparison WorldEntrance Attractions.png
Final game

The attraction screen is laid out differently, with the Botanic Base, Techno Tower and Marina Madness icons having palette errors.

Chaotix1227 32X WorldEntrance CombiCatcher.png
Prototype 1227
Chaotix 32X Comparison WorldEntrance CombiCatcher.png
Final game

The combi-catcher is non-functional and also has palette issues.

Chaotix1227 32X WorldEntrance LevelSelect.png
Prototype 1227
Chaotix 32X Comparison WorldEntrance LevelSelect.png
Final game

More palette problems when selecting a level, and the gap for Metal Sonic is fully visible.

Chaotix1207 3.png
Prototype 1227
Notavailable.svg
Final game

Keep going right and you'll be presented with a "NPC Select" screen. Mighty, "Tails" and Espio don't get icons.

References


Chaotix (prototype 1227), prototype version of Chaotix
Chaotix Beta Title.png

Main page | Comparisons | Maps | Hidden content

Part of Chaotix development