Actions

Template

SCHG SA

From Sonic Retro

Revision as of 16:17, 2 October 2020 by Ccawley2011 (talk | contribs)
Sonic Adventure

Dreamcast
Gamecube
Windows 2004
Windows 2010

Object Editing

Editing Objects
File Name Layout
Format
Special Objects
Object Lists
Missions
Programs

Sound Editing

Sound Editing
Music List
Voices
Sound Effects (Dreamcast/GameCube)
Sound Effects (Windows)

Model Editing

Format
Models
Animations
Model Locations (Dreamcast)
Model Locations (Windows 2004)
Animations (Windows 2004)

Level Data

Formats
Locations (Dreamcast)
Locations (Windows 2004)

Save Files

Main Save
Chao Save (Windows)

Misc

Level List
Textures

EXE Editing (Windows 2004)

EXE Editing
Animation Swapping
Action Swapping
Physics
Text Editing
Misc. Code
Function List
Object List

DLL Files (Windows 2004)

CHRMODELS.DLL
ADV00MODELS.DLL
ADV01MODELS.DLL
ADV01CMODELS.DLL
ADV02MODELS.DLL
ADV03MODELS.DLL
CHAOSTGGARDEN02MR_DAYTIME.DLL
CHAOSTGGARDEN02MR_EVENING.DLL
CHAOSTGGARDEN02MR_NIGHT.DLL

RAM Editing (Windows 2004)

RAM Editing
Global Variables
Emblems
Event Flags
Character Object 1
Character Object 2
Character Object 3

Lists (Windows 2004)
Lists

Actions
Animations

Misc
How-To

Import Levels


This Template is to be used on the main page for SCHG:Sonic Adventure, all its ports, and each of their subpages; because it is essentially a larger and more drawn-out table of contents, use __NOTOC__ on each page. For sections that are not large enough to use be put on a separate page, use the main page.

Do not place this template on the music hacking page or any future page that refers to more than one game in its text.

Usage

{{SCHG SA}}