Buzzer
From Sonic Retro
Revision as of 16:21, 24 November 2006 by Scarred Sun (talk | contribs)
Buzzer (called Stinger in the Japanese manual), found in Emerald Hill Zone, serves exactly the same function as the Buzz Bomber enemy from Sonic 1, but now with a slightly different look. A Buzzer flies above Sonic and makes a slight pause before firing a small bullet diagonally down at him before flying off. Try to attack while Buzzer pauses to take them out.
There are differences between the sprite for Buzzer in Sonic 2 Beta and the final Sonic 2. Some of the more noticeable differences include the eyes, rocket pack, and shading on stripes. These were improvements done by Judy Totoya, art director for the project.
Extra animation frames for Buzzer, which show a bulge produced when fireballs are shot and larger fireballs being shot, were found in a digitizer disk given by Tom Payne to ICEknight, which contained art of several prototype enemies.
Technical Information
$2D068 | Buzzer object offset |
$2D2EA | Buzzer sprite mappings |
$8316A | Buzzer sprite art (Nemesis Format compression, 28 blocks) |
4B | Object function number |