Difference between revisions of "Sonic Triple Trouble 16-bit"
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Revision as of 11:04, 12 July 2023
Sonic Triple Trouble 16-bit |
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Latest version: 1.1.0 |
Latest release date: 2023-05-27 |
Engine: Game Maker |
Credits: Noah N. Copeland |
Operating system: Windows, macOS, Android |
This short article is in need of work. You can help Sonic Retro by adding to it. |
For the Sonic Triple Trouble Original for the Game Gear, see Sonic the Hedgehog Triple Trouble
Sonic Triple Trouble 16-bit, known in-game as simply Sonic the Hedgehog Triple Trouble, is a fan game created by Noah N. Copeland. It reimagines the Sega Game Gear game Sonic the Hedgehog Triple Trouble as a hypothetical Mega Drive game. The game was created in Game Maker over five years, for PC and later Android and macOS. It features altered level design, a 16-bit aesthetic, and the addition of a mechanic letting the player switch between Sonic and Tails during gameplay. The game was originally released on August 2, 2022.
Not found in the original release, the game features a Competition mode that can be played with one or two players.
Contents
Story
The game follows the same beats as the original Game Gear game, but expands the story to take place canonically after Sonic & Knuckles.
Gameplay
The game features near-identical gameplay mechanics and physics to the original Mega Drive games. Players control Sonic and Tails and traverse through levels to reach a boss at the end of each level to complete it, which then transitions into the next Act or Zone (similar to Sonic the Hedgehog 3 & Knuckles).
Controls
These are the default controls set from the beginning of the game. They can be changed via the settings menu.
A - Jump
S - Switch
D - Turn super
🡩 🡫 🡨 🡪 - Move
Enter - Start / pause
1 , 2 , 3 or 4 - Change screen resolution / window size
The game is programmed to support most common gamepads and controllers.
Characters
Sonic the Hedgehog and Miles "Tails" Prower | |
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In the main game, Sonic and Tails are always played together as a team, and players can swap between the two characters during a level to take advantage of each characters' abilities. Sonic can use the Strike Dash (from the original Sonic Triple Trouble), the Drop Dash (from Sonic Mania) and shield abilities (from Sonic the Hedgehog 3 and Sonic 3D: Flickies' Island), while Tails can fly and swim.
In Competition mode, Sonic and Tails are separate characters. | |
Knuckles the Echidna | |
The guardian of the Master Emerald, Knuckles can be unlocked for Story Mode and Free Play after completing Story Mode as Sonic and Tails, and is also playable in Competition. Knuckles retains all of his signature abilities and attributes from the Mega Drive titles, such as gliding and breaking through certain walls to access new routes. | |
Fang the Sniper | |
A thief who is after the Chaos Emeralds, Fang can be unlocked for Story Mode and Free Play after completing all of the Special Stages, and is also playable in Competition. As a playable character, Fang can use his tail to jump and perform up to two double jumps in the air with A , however he must land on top of enemies to defeat them this way. He can also fire his cork gun with S to take out enemies or break through certain walls. | |
Metal Sonic | |
The robotic doppelgänger of Sonic can be unlocked for Free Play when Story Mode is completed as Knuckles. |
Levels
Zone Zero* | |
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Number of Acts: 1 | |
The prologue of the game, which also serves as a tutorial. | |
Great Turquoise Zone | |
Number of Acts: 2 | |
Sunset Park Zone | |
Number of Acts: 3 | |
Meta Junglira Zone | |
Number of Acts: 2 | |
Egg Zeppelin Zone* | |
Number of Acts: 1 | |
Robotnik Winter Zone | |
Number of Acts: 2 | |
Tidal Plant Zone | |
Number of Acts: 3 | |
Atomic Destroyer Zone | |
Number of Acts: 3 | |
Final Trouble* | |
Number of Acts: 1 | |
The final boss location, where Super Sonic goes up against Metal Sonic. | |
Angel Island Zone* | |
Number of Acts: 1 | |
The first level in Knuckles' story. | |
Purple Palace Zone* | |
Number of Acts: 1 | |
'*' = not found in the original Sonic Triple Trouble.
Special Stage
Special Stages can be accessed in this game by finding Giant Rings in hidden places much like in Sonic the Hedgehog 3 & Knuckles. In these Special Stages, Sonic and Tails must race through an obstacle course to reach the Chaos Emerald at the end before Fang the Sniper does. Sonic and Tails will automatically run forward, and can move side-to-side and jump over obstacles that will slow them down or take away Rings. Rings not only serve as protection against bombs, but also serve as a time limit as they will drain every second. Item capsules can either give Sonic and Tails more Rings, or zap Fang with lightning to slow him down. Some sections will have Sonic and Tails automatically board the Tornado, which can be moved around with all four directional keys to maneuver past obstacles and fly through Dash Rings for extra speed.
The Special Stage will end in failure if the player runs out of Rings, falls into a pit, or Fang gets to the Emerald first. In such cases, the player is given the option to use one life to retry the Special Stage provided they have enough lives remaining, or give up and return to the Zone they entered from. There are a total of six Special Stages to beat - the seventh Chaos Emerald is instead retrieved from Dr. Eggman at the end of Atomic Destroyer Zone.
Only Sonic and Tails can enter the Special Stages. For other characters, all Giant Rings are replaced with groups of normal Rings.
Bonus Stages
Much like in Sonic the Hedgehog 3 & Knuckles, Bonus Stages can be accessed by passing a Star Post with a certain amount of Rings, then jumping into the spinning circle of stars that appear.
Pinball | |
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Cannon | |
Blue Rings | |
This Bonus Stage was added to the game in v1.1.0. |
Competition
This short section needs expansion. You can help Sonic Retro by adding to it. |
Sound Test cheats
The following cheats must be entered using the Sound Test in the Options menu to work.
Code | Effect |
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19, 94, 10, 18 | Allows Sonic to use the Insta-Shield. |
4, 06, 04, 06 | Unlocks all Zones in Free Play (NOTE: Only works if the game hasn't been beaten yet). |
20, 02, 03, 25 | Changes the Bonus Stage title card to "Doilus Stage". |
19, 79, 08, 11 | All animals are Ricky. |
1, 25, 01, 25 | Turns Sonic red, referencing Redhotsonic. |
19, 94, 02, 02 | Turns Knuckles blue. |
19, 92, 11, 91 | Turns Sonic into Ashura. |
19, 09, 09, 09 | Makes Knuckles say "Oh no" (from Sonic Adventure) when hitting him during his boss fights. |
17, 03, 19, 95 | Displays a hidden illustration of Amy drawn by Emma. |
3A, 04, 20, 22 | Displays a hidden illustration of Nack drawn by KamiJoJo. |
19, 95, 09, 22 | Displays a hidden illustration of Tails drawn KamiJoJo. |
19, 93, 11, 26[1] | Displays a hidden Eggman illustration drawn by Dee Liteyears[2]. |
A, 0B, 0C, 94 | Displays a hidden illustration of Metal drawn by Dee Liteyears. |
93, 04, 01, 51 | Displays a hidden illustration of Knuckles drawn by KamiJoJo. |
20, 22, 24, 22 | Displays a hidden illustration of Sonic & Tails drawn by Dee Liteyears. |
4, 0D, 0A, 06 | Displays a hidden illustration drawn by joshyflip and Dolphman. |
Artwork
External links
References
- ↑ @DeeLiteyears on Twitter (Wayback Machine: 2022-08-28 04:25)
- ↑ @DeeLiteyears on Twitter (Wayback Machine: 2023-02-19 01:34)