Difference between revisions of "Sonic Adventure/Hidden content"
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There are also several clips that can be found that discuss the Chao Gardens, some of which include information inconsistent with how the final game works ("Don't put more than six Chao in a garden" and its variations, for example.) | There are also several clips that can be found that discuss the Chao Gardens, some of which include information inconsistent with how the final game works ("Don't put more than six Chao in a garden" and its variations, for example.) | ||
+ | ==Promotional Screenshots== | ||
+ | These screenshots taken of the game before its release were given to the media to use for promotional purposes. Some of these images are notable for their lack of a [[HUD]]. The following are images with notable findings. | ||
+ | <gallery> | ||
+ | Image:Sega_ftp_sa1_cutscene.jpg|High-resolution shot taken from the opening cutscene | ||
+ | Image:Sega ftp sa1 lost world sonic.jpeg|Hidden HUD | ||
+ | Image:Sega ftp sa1 lost world sonic2.jpg|Hidden HUD | ||
+ | Image:Sega ftp sa1 lost world sonic3.jpg|Hidden HUD | ||
+ | Image:Sega ftp sa1 lost world sonic4.jpg|Hidden HUD | ||
+ | Image:Sega_ftp_sa1_lost_world_knuckles.jpeg|Hidden HUD | ||
+ | Image:Sega ftp sa1 sa1 ftp windy sonic.jpg|Hidden HUD | ||
+ | Image:Sega_ftp_sa1_sa1_ftp_windy_sonic2.jpg|Hidden HUD | ||
+ | Image:Sega ftp sa1 sa1 ftp twinklepark sonic.jpg|Hidden HUD | ||
+ | Image:Sega_ftp_sa1_casino_sonic.jpg| | ||
+ | Image:Sega_ftp_sa1_speed_highway_knuckles.jpeg|Hidden HUD | ||
+ | Image:Sega_ftp_sa1_egg_carrier.jpg|High-resolution shot | ||
+ | Image:Sega_ftp_sa1_ec_beam.jpeg| | ||
+ | Image:Sega_ftp_sa1_ec_big.jpeg| | ||
+ | Image:Sega_ftp_sa1_emerald_coast_sonic.jpg|Hidden HUD | ||
+ | Image:Sega_ftp_sa1_E102_emerald_coast.jpg|Hidden HUD | ||
+ | Image:Sega_ftp_sa1_ec_tails.jpeg|In the final game, Tails is restricted from this area of the Egg Carrier | ||
+ | </gallery> | ||
{{SALevels}} | {{SALevels}} | ||
[[Category:Game Secrets|Sonic Adventure]] | [[Category:Game Secrets|Sonic Adventure]] |
Revision as of 23:53, 12 September 2009
Contents
- 1 Lost Graphics
- 2 E-105 is built of Dreamcasts
- 3 Removed Cowgirl Billboard
- 4 Beta Title Screen
- 5 Old Character Select Screen
- 6 Beta Loading Screen
- 7 Sky Chase Dragon
- 8 Final Egg Hidden Room
- 9 Hidden Casinopolis Corridor
- 10 Real Sonic
- 11 Tokyo Game Show - How-to-Play
- 12 Unused voice Clips
- 13 Promotional Screenshots
Lost Graphics
Artwork | Name | Description |
---|---|---|
Time Stopper Item | This may have been a time-stopping item with a similar effect to Chaos Control. It also could have been related to E-102's levels in some way, which were based around a countdown timer. | |
Lost Chao Emoticons | These would have appeared over the Chao's head but do not appear in normal gameplay. | |
Tornado Life Gauge Graphics | The red "Tornado" life gauge is used in Sky Chase Act 1 and Sky Chase Act 2. However, when Tails transforms the Tornado into the Tornado 2, it still uses the same life gauge. This blue "Tornado2" gauge is never used. |
E-105 is built of Dreamcasts
Some textures used for E-105 are actually Dreamcasts.
Removed Cowgirl Billboard
For unknown reasons, a cowgirl billboard from Casinopolis that was present in the first version of Sonic Adventure in Japan was removed from other releases. This includes the Japanese re-release called Sonic Adventure International. It may have been removed due to it being rather provocative.
Beta Title Screen
A prototype Title screen was found inside the disc.
Old Character Select Screen
280px 280px 280px 280px 280px 280px
Six images were found in the game that appear to be a old character select screen. ("Choose Your Buddy" as seen in these pictures is the name of the song on the soundtrack that plays on the character selection screen.)
Beta Loading Screen
A prototype loading screen was found inside the disc.
Sky Chase Dragon
In Sonic Adventure DX: Director's Cut (preview), a model of an unused three-headed Sky Chase Dragon boss was found by GrandMasterJimmy.[1] The model viewer used to find him has all the polygons stacked together in one place so it doesn't look right. The left image shows what was found, the right image shows how he should look when properly assembled, textured, and colored.
Final Egg Hidden Room
A small hidden corridor can be accessed behind the door pictured in the above image. To reach it, the player needs to start a Spin Dash on the edge of the bridge facing it. At the bottom of the corridor the camera stops, so the player has to rely on the first person camera to look at the surrounding environment. At the end is a dead end where the player cannot return.
Hidden Casinopolis Corridor
In the ceiling above this area and behind the striped object, Tails can fly to a unused corridor. When flying out, a strip of land will become visible. When Tails lands on it, he will go through the ceiling. This hidden part of the level seems to be fairly complete as there are monitors and rings.
Real Sonic
This was most likely a joke image. It is found within the disc, but is not accessible normally.
Tokyo Game Show - How-to-Play
Within most versions of Sonic Adventure remain How-to-Play pictures from the TGS version of the game. There are no English versions of these files.
Unused voice Clips
Through digging, several unused Tikal voice clips were found inside the game.
- Tikal talks about Super Sonic (info) (370 kB) - This indicates that Super Sonic was meant to be usable in regular levels. It is also possible that the player was once required to manually collect the Chaos Emeralds before the Perfect Chaos boss, and this voice clip explained what to do afterwards.
- Tikal tells you about the Leon badnik (info) (107 kB)
- Tikal talks about "Golah" (info) (133 kB)
There are also several clips that can be found that discuss the Chao Gardens, some of which include information inconsistent with how the final game works ("Don't put more than six Chao in a garden" and its variations, for example.)
Promotional Screenshots
These screenshots taken of the game before its release were given to the media to use for promotional purposes. Some of these images are notable for their lack of a HUD. The following are images with notable findings.
- Sega ftp sa1 sa1 ftp twinklepark sonic.jpg
Hidden HUD
- Sega ftp sa1 E102 emerald coast.jpg
Hidden HUD