Difference between revisions of "Sonic the Hedgehog 2 (Simon Wai prototype)/Comparisons/Audio"
From Sonic Retro
(→Sound effects) |
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|A0 | |A0 | ||
− | | | + | |Jump |
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|A1 | |A1 | ||
− | | | + | |Checkpoint |
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Line 196: | Line 196: | ||
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|A3 | |A3 | ||
− | | | + | |Death |
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|A4 | |A4 | ||
− | | | + | |Skid |
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Line 211: | Line 211: | ||
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|A6 | |A6 | ||
− | | | + | |Hit by spikes |
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Line 231: | Line 231: | ||
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|AA | |AA | ||
− | | | + | |Water splash |
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Line 241: | Line 241: | ||
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|AC | |AC | ||
− | | | + | |Boss hit |
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|AD | |AD | ||
− | | | + | |Air bubble |
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Line 256: | Line 256: | ||
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|AF | |AF | ||
− | | | + | |Shield |
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Line 271: | Line 271: | ||
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|B2 | |B2 | ||
− | | | + | |Drown |
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Line 286: | Line 286: | ||
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|B5 | |B5 | ||
− | | | + | |Ring |
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|- | |- | ||
|B6 | |B6 | ||
− | | | + | |Moving spikes |
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Line 321: | Line 321: | ||
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|BC | |BC | ||
− | | | + | |Spin Dash release |
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Line 331: | Line 331: | ||
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|BE | |BE | ||
− | | | + | |Spin |
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Line 346: | Line 346: | ||
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|C1 | |C1 | ||
− | | | + | |Hit enemy |
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|- | |- | ||
|C2 | |C2 | ||
− | | | + | |Air counter |
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Line 361: | Line 361: | ||
|- | |- | ||
|C4 | |C4 | ||
− | | | + | |Boss explosion |
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Line 371: | Line 371: | ||
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|C6 | |C6 | ||
− | | | + | |Lose rings |
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Line 401: | Line 401: | ||
|- | |- | ||
|CC | |CC | ||
− | | | + | |Spring |
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Line 411: | Line 411: | ||
|- | |- | ||
|CE | |CE | ||
− | | | + | |Ring |
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|- | |- | ||
|CF | |CF | ||
− | | | + | |Signpost |
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Line 631: | Line 631: | ||
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|FA | |FA | ||
− | | | + | |Sega jingle |
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Revision as of 17:54, 16 November 2019
Music
Many of the music tracks in the Simon Wai prototype are unfinished, using different instruments or playing at different tempos.
Missing are the invincibility, ending, credits and countdown music, as well as the unused track #10, however there are five slots filled with duplicate tracks.
Simon Wai prototype | Final game | ||
---|---|---|---|
ID | Usage | ID | Usage |
81 | Oil Ocean Zone | 08 | Casino Night Zone (2-player) |
82 | Green Hill Zone | 02 | Emerald Hill Zone |
83 | Wood Zone, Metropolis Zone | 05 | Metropolis Zone |
84 | Casino Night Zone | 09 | Casino Night Zone |
85 | Dust Hill Zone | 0B | Mystic Cave Zone |
86 | Hidden Palace Zone | 03 | Mystic Cave Zone (2-player) |
87 | Neo Green Hill Zone | 07 | Aquatic Ruin Zone |
88 | 100 Ring life jingle | 0A | Death Egg Zone |
89 | Unused | 12 | Special Stage |
8A | Level select | 11 | Options, level select |
8B | Level select | 11 | Options, level select |
8C | Unused | 14 | Death Egg Zone: Giant Mech |
8D | Chemical Plant Zone | 0E | Chemical Plant Zone |
8E | Boss | 13 | Boss |
8F | Unused | 0D | Sky Chase Zone |
90 | Unused | 04 | Oil Ocean Zone |
91 | Unused | 04 | Oil Ocean Zone |
92 | Unused | 0F | Wing Fortress Zone |
93 | Unused | 0C | Emerald Hill Zone (2-player) |
94 | Unused | 01 | 2-player results |
95 | Unused | 16 | Super Sonic |
96 | Hill Top Zone | 06 | Hill Top Zone |
97 | Hill Top Zone | 06 | Hill Top Zone |
98 | Extra life | 18 | Extra life |
99 | Title screen | 19 | Title screen |
9A | Act complete | 1A | Act complete |
9B | Game over/Time over | 1B | Game over/Time over |
9C | Unused | 1C | Continue |
9D | Unused | 1D | Chaos Emerald |
9E | Unused | 1D | Chaos Emerald |
9F | Unused | 1D | Chaos Emerald |
Sound effects
Simon Wai prototype | Final game | ||
---|---|---|---|
ID | Usage | ID | Usage |
A0 | Jump | ||
A1 | Checkpoint | ||
A2 | |||
A3 | Death | ||
A4 | Skid | ||
A5 | |||
A6 | Hit by spikes | ||
A7 | |||
A8 | |||
A9 | |||
AA | Water splash | ||
AB | |||
AC | Boss hit | ||
AD | Air bubble | ||
AE | |||
AF | Shield | ||
B0 | |||
B1 | |||
B2 | Drown | ||
B3 | |||
B4 | |||
B5 | Ring | ||
B6 | Moving spikes | ||
B7 | |||
B8 | |||
B9 | |||
BA | |||
BB | |||
BC | Spin Dash release | ||
BD | |||
BE | Spin | ||
BF | |||
C0 | |||
C1 | Hit enemy | ||
C2 | Air counter | ||
C3 | |||
C4 | Boss explosion | ||
C5 | |||
C6 | Lose rings | ||
C7 | |||
C8 | |||
C9 | |||
CA | |||
CB | |||
CC | Spring | ||
CD | |||
CE | Ring | ||
CF | Signpost | ||
D0 | |||
D1 | |||
D2 | |||
D3 | |||
D4 | |||
D5 | |||
D6 | |||
D7 | |||
D8 | |||
D9 | |||
DA | |||
DB | |||
DC | |||
DD | |||
DE | |||
DF | |||
E0 | |||
E1 | |||
E2 | |||
E3 | |||
E4 | |||
E5 | |||
E6 | |||
E7 | |||
E8 | |||
E9 | |||
EA | |||
EB | |||
EC | |||
ED | |||
EE | |||
EF | |||
F0 | |||
F1 | |||
F2 | |||
F3 | |||
F4 | |||
F5 | |||
F6 | |||
F7 | |||
F8 | |||
F9 | |||
FA | Sega jingle | ||
FB | |||
FC | |||
FD | |||
FE | |||
FF |
References
Sonic the Hedgehog 2 (Simon Wai prototype), prototype version of Sonic the Hedgehog 2 (16-bit) | |
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Main page | Comparisons | Maps | Hidden content | Hacking guide |