Difference between revisions of "Sonic the Hedgehog 2 (pre-beta)/Comparisons/Chemical Plant Zone"
From Sonic Retro
(→Act 2) |
|||
Line 64: | Line 64: | ||
{{Comparison | {{Comparison | ||
| image1=Notavailable.svg | | image1=Notavailable.svg | ||
− | | image2= | + | | image2=Sonic2 MD CPZ2 SuperSonic.png |
| game1=Pre-beta | | game1=Pre-beta | ||
| game2=Final game | | game2=Final game |
Revision as of 16:43, 15 November 2019
Act 1
Pre-beta |
---|
Final game |
---|
Title cards get corrupted when the level loads in. Chemical Plant Zone becomes "Che/-bubble-bubble-C-bubble-L Pla-bubble-nt Zone".
Pre-beta |
---|
Final game |
---|
Loops have slanted corners.
Pre-beta |
---|
Final game |
---|
Spiny enemies have a different colour scheme.
![]() |
Pre-beta |
---|
Final game |
The girders in the background are grey.
![]() |
Pre-beta |
---|
![]() |
Final game |
Act 2
Pre-beta |
---|
Final game |
---|
The underwater palette for some parts of the background is lighter than in the final game.
Pre-beta |
---|
Final game |
---|
There are no flipping platforms in the boss area, just gaps, making the boss slightly harder.
Pre-beta |
---|
Final game |
---|
There's also a gap right at the end of the Act, for Sonic and Tails to kill themselves should they please.
Pre-beta |
---|
Final game |
---|
Super Sonic doesn't have an underwater palette. It just reverts to the regular Sonic one.
![]() |
Pre-beta |
---|
![]() |
Final game |
References
Sonic the Hedgehog 2 (pre-beta), prototype version of Sonic the Hedgehog 2 (16-bit) | |
---|---|
Main page | Comparisons | Maps | Hidden content |