Difference between revisions of "Sonic the Hedgehog (16-bit)/Art Editing/Nemesis Compressed Art"
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==Zone Independent== | ==Zone Independent== | ||
{| class="prettytable" | {| class="prettytable" | ||
− | !Offset||Description||# of | + | !Offset||Description||# of Tiles |
|- | |- | ||
| $1DC00 | | $1DC00 | ||
Line 216: | Line 216: | ||
{| class="prettytable" | {| class="prettytable" | ||
− | !Offset||Description||# of | + | !Offset||Description||# of Tiles |
|- | |- | ||
|$2C5E4 | |$2C5E4 | ||
Line 367: | Line 367: | ||
==Marble Zone== | ==Marble Zone== | ||
{| class="prettytable" | {| class="prettytable" | ||
− | !Offset||Description||# of | + | !Offset||Description||# of Tiles |
|- | |- | ||
|$3217A | |$3217A | ||
Line 412: | Line 412: | ||
==Spring Yard Zone== | ==Spring Yard Zone== | ||
{| class="prettytable" | {| class="prettytable" | ||
− | !Offset||Description||# of | + | !Offset||Description||# of Tiles |
|- | |- | ||
|$33E4E | |$33E4E | ||
Line 437: | Line 437: | ||
==Labyrinth Zone== | ==Labyrinth Zone== | ||
{| class="prettytable" | {| class="prettytable" | ||
− | !Offset||Description||# of | + | !Offset||Description||# of Tiles |
|- | |- | ||
|$2FE3C | |$2FE3C | ||
Line 518: | Line 518: | ||
==Star Light Zone== | ==Star Light Zone== | ||
{| class="prettytable" | {| class="prettytable" | ||
− | !Offset||Description||# of | + | !Offset||Description||# of Tiles |
|- | |- | ||
|$333B2 | |$333B2 |
Revision as of 09:03, 3 April 2013
SCHG: Sonic the Hedgehog |
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The information on this page has been rewritten to be more clear, concise and accurate. Offsets are based on where the art is found in a clean ROM. The description is based on the file name in the HG disassembly. Extra information is in parentheses if deemed necessary.
Zone Independent
Offset | Description | # of Tiles |
---|---|---|
$1DC00 | "SEGA" Patterns | 123 |
$1E26E | Patterns for foreground in intro | 254 |
$1F27A | Patterns for Sonic in intro | 525 |
$20C48 | "TM" | 2 |
$20D3A | Hidden Japanese writing on "Sonic Team presents" screen | 166 |
$2BC1E | Smoke/Dust Trail | 16 |
$2BD22 | Stars | 3 |
$2BEF2 | More Stars | 35 |
$2BD5C | Shield | 27 |
$2C03A | Unused Drowning Sonic Head | 16 |
$2C144 | Unknown Fire | 3 |
$2C196 | Beta Special Stage Entry | 59 |
$2C3DE | Unused Goggles | 36 |
$2DFE0 | Air Bubbles/Clouds | 80 |
$2E788 | More Stars | 9 |
$2F854 | Vertical and horizontal spike | 8 |
$33E4E | Bumper | 22 |
$3401A | Button (Normal and Red) | 12 |
$35A06 | Crabmeat | 68 |
$35EF4 | Buzz Bomber | 55 |
$3629A | Explosion (UNUSED) | 36 |
$3850E | Splats (UNUSED) | 29 |
$38756 | Bomb | 41 |
$389EE | Unidus | 31 |
$38BCC | Caterkiller | 16 |
$38D5A | Title cards | 128 |
$39368 | Primary HUD patterns | 24 |
$3945E | Sonic life counter patterns | 12 |
$39564 | Rings | 14 |
$39658 | Monitors / Contents of monitor patterns | 64 |
$39AB8 | Explosion | 96 |
$3A11E | Points | 9 |
$3A1CE | Game/Time Over text | 34 |
$3A360 | Horizontal spring | 16 |
$3A462 | Vertical spring | 14 |
$3A53E | End of level signpost | 58 |
$3A9BA | Lamppost | 10 |
$3AA7A | Flash from entering Giant Ring | 84 |
$3ABEE | Hidden points flags | 16 |
$3AEF0 | Sonic lying down animation in "Continue?" screen | 37 |
$3B1A0 | Mini Sonic and misc. Continue art | 30 |
$3B3DA | Rabbit | 18 |
$3B532 | Chicken | 14 |
$3B68E | Blackbird | 18 |
$3B80A | Seal | 14 |
$3B926 | Pig | 18 |
$3BA5C | Flicky | 14 |
$3BB96 | Squirrel | 18 |
$5CC62 | Robotnik's Main Ship | 108 |
$5D4C6 | Robotnik's Ship Weapons | 42 |
$5D7B0 | Egg Capsule | 117 |
Special Stage
Offset | Description | # of Tiles |
---|---|---|
$2C5E4 | Wall block | 249 |
$2D050 | Birds/fish in background | 241 |
$2DFE0 | Bubbles/clouds in background | 81 |
$2E4D4 | "Goal" block | 18 |
$2E5C2 | "R" block | 9 |
$2E692 | "1UP" block (UNUSED) | 9 |
$2E788 | Sparkle from getting Chaos Emerald | 9 |
$2E7E6 | Red and white block | 9 |
$2E878 | "Zone 1" block (UNUSED) | 9 |
$2E93A | "Zone 2" block (UNUSED) | 9 |
$2EA08 | "Zone 3" block (UNUSED) | 9 |
$2EAD4 | "Zone 4" block (UNUSED) | 9 |
$2EB9C | "Zone 5" block (UNUSED) | 9 |
$2EC66 | "Zone 6" block (UNUSED) | 9 |
$2ED36 | "Up/Down" block | 27 |
$2EF2A | Emeralds | 16 |
$2F092 | Ghost block | 9 |
$2F142 | "W" block | ? |
$2F21C | Destroyable glass blocks | 9 |
$2F2A0 | Result Emeralds | 16 |
Green Hill Zone
Offset | Description | # of Tiles |
---|---|---|
$2F41E | Flower Stalk | 4 |
$2F468 | Swinging platform | 14 |
$2F582 | Bridge | 10 |
$2F66E | 2x2 Block (UNUSED) | 4 |
$2F6B6 | Checkered Ball swung by Robotnik | 38 |
$2F8D0 | Rotating spiked log (UNUSED) | 44 |
$2FAE4 | Rotating spikes off of log | 18 |
$2FC10 | Purple Rock | 24 |
$2FD3E | Breakable wall | 12 |
$2FDDC | Edge wall | 12 |
$36B6C | Chopper badnik | 32 |
$37582 | Moto Bug badnik | 29 |
$3780C | Newtron badnik | 85 |
$3C692 | Primary Main Level Patterns | 461 |
$3DCF2 | Secondary Main Level Patterns | 369 |
Marble Zone
Offset | Description | # of Tiles |
---|---|---|
$3217A | Metal blocks | 69 |
$32408 | Button (Different from the one that appears in other zones) | 8 |
$324C6 | Green glass block | 26 |
$3257E | Grass (UNUSED) | 6 |
$325D2 | Fireballs (Also used for SLZ) | 44 |
$328B0 | Wave of lava | 156 |
$331C6 | Pushable block | 24 |
$3332A | Block in background (UNUSED) | 16 |
$38212 | Batbrain badnik | 41 |
$46016 | Primary main level patterns | 663 |
Spring Yard Zone
Offset | Description | # of Tiles |
---|---|---|
$33E4E | Bumper | 22 |
$33FB8 | Small Black Spikeball | 4 |
$340FC | Large Spikeball (& Chain) | 36 |
$3705E | Roller | 80 |
$510F0 | Primary main level patterns | 882 |
Labyrinth Zone
Offset | Description | # of Tiles |
---|---|---|
$2FE3C | Water surface | 16 |
$2FF60 | Waterfall and splashes | 144 |
$30754 | Swinging spiked ball & chain | 24 |
$308D4 | Flapping Door | 32 |
$30A3E | Bubbles and drowning countdown | 116 |
$31094 | 32x16 Block | 8 |
$3114A | Vartical Door | 8 |
$311EC | Horizontal & vertical spear/harpoon | 18 |
$31348 | Breakable pole | 8 |
$313AC | Horizontal door | 16 |
$314FE | Conveyor wheel | 72 |
$31980 | Gargoyle & projectile | 17 |
$31B50 | Various level blocks | 104 |
$31E08 | Rising platform | 24 |
$31F40 | Cork | 16 |
$3206A | 32x32 block | 16 |
$36482 | Burrobot | 90 |
$36DD4 | Jaws | 32 |
$414D4 | Primary Main Level Patterns | 454 |
Star Light Zone
Offset | Description | # of Tiles |
---|---|---|
$333B2 | Seesaw | 44 |
$335EE | Little Spikeballs | 18 |
$33734 | Fan | 44 |
$33978 | Breakable Wall | 8 |
$339DA | Foreground Pylon | 16 |
$33ABC | Swinging Spikeball Platform | 32 |
$33C9E | 32x32 blocks | 16 |
$33DAA | Fireball cannon | 8 |
$4A7FE | Primary Main Level Patterns | 874 |
Scrap Brain Zone
Offset | Description | # of Tiles |
---|---|---|
$3438A | Indent on spinning convex wheel | 4 |
$343DE | Rotating junction wheel | 73 |
$3467A | Circular saw | 36 |
$3487E | Stomper | 40 |
$34A1C | Spinning platform | 48 |
$34D4C | Trapdoor | 49 |
$34F2A | Collapsing floor block | 4 |
$34F82 | Electrocuter | 20 |
$35102 | Vanishing blocks | 28 |
$35200 | Flame pipes | 28 |
$3538C | Small one-way barrier door | 8 |
$353DC | Red & metal sliding floor traps | 15 |
$35434 | Large horizontal door | 15 |
$35530 | Crushing girder | 12 |
$35646 | Ball Hog | 47 |
$57A66 | Primary main level patterns | 681 |
Final Zone
Offset | Description | # of Tiles |
---|---|---|
$5E034 | Dr. Robotnik | 144 |
$5E860 | Stomper Boss | 156 |
$5EFC8 | Robotnik's Ship after FZ Fight | 76 |
$5F548 | Exhaust Flame from Robotnik's Ship | 17 |
Ending
Offset | Description | # of Tiles |
---|---|---|
$5F668 | Six Chaos Emeralds | 28 |
$5F866 | Sonic - Ending | 323 |
$60A44 | Robotnik in "Try Again" screen | 139 |
$61388 | Robotnik's End (UNUSED) | 47 |
$61F76 | Credits text font | 96 |
$62574 | "Sonic the Hedgehog" writing from end of game | 48 |
$61CEE | Flowers | 37 |