Difference between revisions of "Gimmick Mt. Zone"
From Sonic Retro
PicklePower (talk | contribs) m (Text replace - '=factory' to '=industrial') |
m (Only the end of the level goes from right to left (e.g. Sonic exits from screen on the left after spinning the signpost), dunno why Andlabs changed that, most of the rest of the level is regular) |
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− | '''Gimmick Mt. Zone''' is the fifth zone in ''[[Sonic the Hedgehog 2 (Game Gear)|Sonic the Hedgehog 2]]''. Similarities with [[Scrap Brain Zone]] from ''[[Sonic 1]]'' abound here, as do spikes. Count on everything in this strange, monochromatic level to explode. The boss of this stage is a Drillbot who tries to run you over until Sonic runs him down. A peculiarity of Act 1 is that it | + | '''Gimmick Mt. Zone''' is the fifth zone in ''[[Sonic the Hedgehog 2 (Game Gear)|Sonic the Hedgehog 2]]''. Similarities with [[Scrap Brain Zone]] from ''[[Sonic 1]]'' abound here, as do spikes. Count on everything in this strange, monochromatic level to explode. The boss of this stage is a Drillbot who tries to run you over until Sonic runs him down. A peculiarity of Act 1 is that it ends from right to left, as opposed to most other levels, where you end from left to right. |
==Instruction Manual Description== | ==Instruction Manual Description== |
Revision as of 09:01, 8 September 2010
Gimmick Mt. Zone |
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Fifth Zone, Sonic the Hedgehog 2 (8-bit) |
Number of Acts: 3 |
Level theme: industrial |
Boss: Inobuta Mecha |
Gimmick Mt. Zone is the fifth zone in Sonic the Hedgehog 2. Similarities with Scrap Brain Zone from Sonic 1 abound here, as do spikes. Count on everything in this strange, monochromatic level to explode. The boss of this stage is a Drillbot who tries to run you over until Sonic runs him down. A peculiarity of Act 1 is that it ends from right to left, as opposed to most other levels, where you end from left to right.
Instruction Manual Description
The inside of this metallic mountain is filled with moving conveyor belts, platforms and whining flywheels. Catch a ride on a wheel, and sling yourself along. Timing is very important! Walking Bombs and Burrowbots roam through this Zone, making your travels more treacherous.
Villains
Badniks
- Drillin — Mole bots that leap from the ground and then simply move back and forth in a small area. Their drill bit noses give them away.
- Buton — Pig bots that hang around at the top of inclines. They just hop in place and roll flashing balls down the hill. Now capable of movement.
- Bomb — Mindless kamikaze bomb bots that walk back and forth along a short plane, either on the ground or ceiling. As soon as Sonic approaches, they stop moving and start flashing: after a few seconds, they explode into a small shower of flashing projectiles. Look out when they attack in groups.
Sonic the Hedgehog 2 (8-bit) | |
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Manuals |
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