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Difference between revisions of "Sonic Adventure 2/Hidden content"

From Sonic Retro

Line 6: Line 6:
 
!Artwork||Name||Description
 
!Artwork||Name||Description
 
|-
 
|-
|[[Image:Sa2leftoverakn h37.jpg|180px]]
+
|[[Image:Sa2leftovermode2pvs hero.jpg|180px]]
|Octogon
+
|2p VS mode graphic
|Found in from various sections of the tutorial screens.
+
|Unused 2PVS menu system texture.
 
|-
 
|-
|[[Image:Sa2leftovermainmenu button.jpg|180px]]
+
|[[Image:Sa2leftovermode2pvs dark.jpg|180px]]
|Alternate Menu System
 
|Graphics for an alternate menu system.
 
|-
 
|[[Image:Sa2leftovermode2pvs hero.jpg|180px]]
 
 
|2p VS mode graphic
 
|2p VS mode graphic
 
|Unused 2PVS menu system texture.
 
|Unused 2PVS menu system texture.
Line 21: Line 17:
 
|Text
 
|Text
 
|These probably go over the top of the previous graphics to make the menu selection. It seems that ??? was used to cover the menu selection for "All" until it is unlocked. In the final game nothing is shown shown until it is unlocked.
 
|These probably go over the top of the previous graphics to make the menu selection. It seems that ??? was used to cover the menu selection for "All" until it is unlocked. In the final game nothing is shown shown until it is unlocked.
|-
 
|[[Image:Sa2leftovermode2pvs dark.jpg|180px]]
 
|2p VS mode graphic
 
|Unused 2PVS menu system texture.
 
 
|-
 
|-
 
|[[Image:Sa2leftovermodeselect all.jpg|180px]]
 
|[[Image:Sa2leftovermodeselect all.jpg|180px]]
 
|Mode Select Graphics
 
|Mode Select Graphics
 
|Leftover graphics for a previous mode select menu.
 
|Leftover graphics for a previous mode select menu.
|-
 
|[[Image:Sa2leftovertento menu.jpg|180px]]
 
|Mode Select Graphics
 
|Note that Sonic is placed in a different side of the screen compared to the previous graphics.
 
 
|}
 
|}
  
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A screen displaying a Trial version warning can be accessed.
 
A screen displaying a Trial version warning can be accessed.
  
 +
==Early Sega Logo screen==
 +
[[Image:Sa2beta segalogo l.jpg|320px]]
  
==2p VS Menu==
+
Early Sega Logo screen.
[[Image:Sa2leftovermode2pvs stgsel e i.jpg]] [[Image:Sa2leftovermode2pvs stgsel e.jpg]]
 
 
 
Text for 2P VS menu system. Green Hill is listed meaning it was probably a 2P VS level at first.
 
 
 
 
 
==Lost Tutorial Screens==
 
[[Image:Sa2leftoverKnuck attack.jpg]][[Image:Sa2leftoverTails attack.jpg]][[Image:Sa2leftoverTails melody.jpg]][[Image:Sa2but h07.jpg]]
 
 
 
Lost Tutorial screens.
 
 
 
==Trial Screen Ending==
 
[[Image:Sa2leftovertentoending.jpg|320px]]
 
 
 
A screen which was used in the Trial version in its ending.
 
  
 
==Trial Title Screen==
 
==Trial Title Screen==
Line 63: Line 39:
 
Leftover Trial Title screen.
 
Leftover Trial Title screen.
  
==Early Sega Logo screen==
+
==2p VS Menu==
[[Image:Sa2beta segalogo l.jpg|320px]]
+
[[Image:Sa2leftovermode2pvs stgsel e i.jpg]] [[Image:Sa2leftovermode2pvs stgsel e.jpg]]
  
Early Sega Logo screen.
+
Text for 2P VS menu system. Green Hill is listed meaning it was probably a 2P VS level at first.
  
==Early Menus==
+
==Early Menu 1==
 
<gallery>
 
<gallery>
 
Image:Sa2Emenu01.jpg
 
Image:Sa2Emenu01.jpg
Line 81: Line 57:
  
 
Early menu system in English and Japanese. Note how Playground and Library are listed, but were not a part of the final game. The Black market was also unused in this game, but were used in the updated GameCube port.
 
Early menu system in English and Japanese. Note how Playground and Library are listed, but were not a part of the final game. The Black market was also unused in this game, but were used in the updated GameCube port.
 +
 +
==Early Menu 2==
 +
[[Image:Sa2leftovertento menu.jpg|180px]]
 +
 +
This Menu, which was found in demos, had only 3 options and each option lead to a single level each.
 +
 +
==Early Menu 3==
 +
[[Image:Sa2leftovermainmenu button.jpg|180px]]
 +
 +
These graphics were used for another menu system. Rather than drawing out the text the text would of been placed on top of these.
 +
 +
==Trial Screen Ending==
 +
[[Image:Sa2leftovertentoending.jpg|320px]]
 +
 +
A screen which was used in the Trial version in its ending.
 +
 +
==Lost Tutorial Screens==
 +
[[Image:Sa2leftoverKnuck attack.jpg|frame|May have taught about special moves in multiplayer.]][[Image:Sa2leftoverTails attack.jpg|frame|May have taught about special moves in multiplayer.]][[Image:Sa2leftoverTails melody.jpg|frame|May have talked about the music melody powerup.]][[Image:Sa2but h07.jpg|frame|May have involved picking up Chaos.]][[Image:Sa2leftoverakn h37.jpgframe|Sa2leftoverakn h37.jpgframe]]
 +
 +
Lost Tutorial screens.
  
 
==Level Maps==
 
==Level Maps==

Revision as of 18:45, 19 May 2009

Unused Artwork

Special Stage Art

These are various graphics that can be found inside the games disc.

Artwork Name Description
Sa2leftovermode2pvs hero.jpg 2p VS mode graphic Unused 2PVS menu system texture.
Sa2leftovermode2pvs dark.jpg 2p VS mode graphic Unused 2PVS menu system texture.
Sa2leftoverbossat button all.jpg Text These probably go over the top of the previous graphics to make the menu selection. It seems that ??? was used to cover the menu selection for "All" until it is unlocked. In the final game nothing is shown shown until it is unlocked.
Sa2leftovermodeselect all.jpg Mode Select Graphics Leftover graphics for a previous mode select menu.


Trial Version screen

Sa2leftoveralerttitle.jpg

A screen displaying a Trial version warning can be accessed.

Early Sega Logo screen

Sa2beta segalogo l.jpg

Early Sega Logo screen.

Trial Title Screen

Sa2leftovertrialtitle.jpg

Leftover Trial Title screen.

2p VS Menu

Sa2leftovermode2pvs stgsel e i.jpg Sa2leftovermode2pvs stgsel e.jpg

Text for 2P VS menu system. Green Hill is listed meaning it was probably a 2P VS level at first.

Early Menu 1

Early menu system in English and Japanese. Note how Playground and Library are listed, but were not a part of the final game. The Black market was also unused in this game, but were used in the updated GameCube port.

Early Menu 2

Sa2leftovertento menu.jpg

This Menu, which was found in demos, had only 3 options and each option lead to a single level each.

Early Menu 3

Sa2leftovermainmenu button.jpg

These graphics were used for another menu system. Rather than drawing out the text the text would of been placed on top of these.

Trial Screen Ending

Sa2leftovertentoending.jpg

A screen which was used in the Trial version in its ending.

Lost Tutorial Screens

May have taught about special moves in multiplayer.
May have taught about special moves in multiplayer.
May have talked about the music melody powerup.
May have involved picking up Chaos.
Sa2leftoverakn h37.jpgframe

Lost Tutorial screens.

Level Maps

Hidden inside the disc is early maps of various levels. The maps do not 100% match up with the level layout found in the final game.

Template:SA2Levels