Difference between revisions of "Egg Mobile-H"
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− | |Sonic the Hedgehog 4|:Category:Sonic the Hedgehog 4 bosses|l2=Bosses|{{PAGENAME}}}} | + | |Sonic the Hedgehog 4|:Category:Sonic the Hedgehog 4: Episode I bosses|l2=Bosses|{{PAGENAME}}}} |
{{BossInfo | {{BossInfo | ||
| image=SHZboss.png | | image=SHZboss.png | ||
| imagewidth=320 | | imagewidth=320 | ||
− | | name= | + | | name=Egg Mobile-H |
− | | game=Sonic the Hedgehog 4 | + | | game=Sonic the Hedgehog 4: Episode I |
− | | level= | + | | level=Splash Hill Zone |
| hits=8 | | hits=8 | ||
− | |||
− | |||
}} | }} | ||
+ | The '''{{PAGENAME}}'''{{intref|Sonic the Hedgehog Encyclo-speed-ia|page=229|italics=yes}} is the first boss of ''[[Sonic the Hedgehog 4: Episode I]]'', fought at the end of [[Splash Hill Zone]]. | ||
− | The | + | ==Strategy== |
+ | The boss looks exactly like the [[Egg Wrecker|first boss]] [[Sonic the Hedgehog|Sonic]] ever faced, as Sonic encounters [[Dr. Eggman]]'s new Ball and Chain weapon. Eggman's attack pattern is the same as it was before, swinging the ball from side to side. The addition of the [[Homing Attack]] makes this boss much easier than previous encounters. | ||
Like most bosses programmed by [[Dimps]], Sonic is unable to attack Eggman before the boss weapon is unveiled, which means that the classic approach of taking down the boss by hitting him before he reveals the ball and chain cannot be used. | Like most bosses programmed by [[Dimps]], Sonic is unable to attack Eggman before the boss weapon is unveiled, which means that the classic approach of taking down the boss by hitting him before he reveals the ball and chain cannot be used. | ||
− | ==Pinch Mode== | + | ===Pinch Mode=== |
In ''Sonic the Hedgehog 4'', the game adds a new strategy to boss fights on their last hits like Sonic's newer titles do, forcing the user to change their tactics to beat him. | In ''Sonic the Hedgehog 4'', the game adds a new strategy to boss fights on their last hits like Sonic's newer titles do, forcing the user to change their tactics to beat him. | ||
In this boss, Eggman retracts the Ball and Chain and then whips it out in a forward spin at Sonic, smashing the platform that it hits. The way to dodge this is to retreat to the other side while he performs this deadly move. Another strategy in this mode is to quickly destroy the machine ''before'' it even whips the ball, as Eggman takes a second to prepare the attack. | In this boss, Eggman retracts the Ball and Chain and then whips it out in a forward spin at Sonic, smashing the platform that it hits. The way to dodge this is to retreat to the other side while he performs this deadly move. Another strategy in this mode is to quickly destroy the machine ''before'' it even whips the ball, as Eggman takes a second to prepare the attack. | ||
− | {{ | + | ==References== |
− | + | <references/> | |
+ | |||
+ | {{S4E1Omni|3}} |
Latest revision as of 06:54, 11 May 2024
Sonic the Hedgehog 4 |
Bosses |
Egg Mobile-H |
Egg Mobile-H |
---|
Game: Sonic the Hedgehog 4: Episode I |
Level: Splash Hill Zone |
Hits to defeat: 8 |
The Egg Mobile-H[1] is the first boss of Sonic the Hedgehog 4: Episode I, fought at the end of Splash Hill Zone.
Strategy
The boss looks exactly like the first boss Sonic ever faced, as Sonic encounters Dr. Eggman's new Ball and Chain weapon. Eggman's attack pattern is the same as it was before, swinging the ball from side to side. The addition of the Homing Attack makes this boss much easier than previous encounters.
Like most bosses programmed by Dimps, Sonic is unable to attack Eggman before the boss weapon is unveiled, which means that the classic approach of taking down the boss by hitting him before he reveals the ball and chain cannot be used.
Pinch Mode
In Sonic the Hedgehog 4, the game adds a new strategy to boss fights on their last hits like Sonic's newer titles do, forcing the user to change their tactics to beat him.
In this boss, Eggman retracts the Ball and Chain and then whips it out in a forward spin at Sonic, smashing the platform that it hits. The way to dodge this is to retreat to the other side while he performs this deadly move. Another strategy in this mode is to quickly destroy the machine before it even whips the ball, as Eggman takes a second to prepare the attack.
References
- ↑ Sonic the Hedgehog Encyclo-speed-ia, page 229
Sonic the Hedgehog 4 Episode I | |
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