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Difference between revisions of "Sonic Chaos (Master System prototype; 1993-06-30)/Hidden content"

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{{UnusedTable|type=Audio|
 
{{UnusedTable|type=Audio|
 
{{UnusedRow
 
{{UnusedRow
| sprite=[[File:SonicChaos630 SMS Music ChaosEmerald.ogg]]
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| content=[[File:SonicChaos630 SMS Music ChaosEmerald.ogg]]
| desc=The [[Chaos Emerald]] jingle. Unused as Chaos Emeralds cannot be collected in the [[Special Stage (Sonic Chaos)|Special Stages]] in this build.
+
| desc=The [[Special Stage (Sonic Chaos)|Special Stage]] clear jingle. Unused as [[Chaos Emeralds]] cannot be collected in the Special Stages in this build.
 
}}
 
}}
 
{{UnusedRow
 
{{UnusedRow
| sprite=[[File:SonicChaos630 SMS Music UnusedJingle.ogg]]
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| content=[[File:SonicChaos630 SMS Music UnusedJingle.ogg]]
 
| desc=An unknown jingle, which would go unused even in the final.
 
| desc=An unknown jingle, which would go unused even in the final.
 
}}
 
}}
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}}
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 +
==Build date==
 +
{{HiddenContent
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| noimage=yes
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| desc=Similar to other games developed by [[sega:Aspect|Aspect]], the game's build date can be located at ROM address {{hex|$C0}}:
 +
<pre>MS SONIC¥THE¥HEDGEHOG.3 Ver0.20 1993/06/30 @SEGA/Aspect Co.,Ltd</pre>
 
}}
 
}}
  

Latest revision as of 18:25, 3 December 2022

Back to: Sonic Chaos (Master System prototype; 1993-06-30).

Unused content

Audio

Audio Description
The Special Stage clear jingle. Unused as Chaos Emeralds cannot be collected in the Special Stages in this build.
An unknown jingle, which would go unused even in the final.

Build date

Similar to other games developed by Aspect, the game's build date can be located at ROM address $C0:

MS SONIC¥THE¥HEDGEHOG.3 Ver0.20 1993/06/30 @SEGA/Aspect Co.,Ltd

References


Sonic Chaos (Master System prototype; 1993-06-30), prototype version of Sonic Chaos
SonicChaos630 SMS TitleScreen.png

Main page | Comparisons | Maps | Hidden content

Part of Sonic Chaos development