Difference between revisions of "Chaotix (prototype 1227)/Comparisons/Amazing Arena"
From Sonic Retro
Line 2: | Line 2: | ||
{{Comparison | {{Comparison | ||
− | | image1= | + | | image1=Chaotix1227 32X AA BonusTiles.png |
| image2=Notavailable.svg | | image2=Notavailable.svg | ||
| game1=Prototype 1227 | | game1=Prototype 1227 | ||
Line 18: | Line 18: | ||
==Level 1== | ==Level 1== | ||
{{Comparison | {{Comparison | ||
− | | image1= | + | | image1=Chaotix1227 32X AA 1Switch.png |
| image2=Chaotix 32X AA 1Switch.png | | image2=Chaotix 32X AA 1Switch.png | ||
| game1=Prototype 1227 | | game1=Prototype 1227 |
Revision as of 08:31, 5 February 2021
- Back to: Chaotix (prototype 1227)/Comparisons.
Prototype 1227 |
---|
Final game |
---|
Enter and exit a bonus stage, and all the animated background tiles will break.
Prototype 1227 |
---|
Final game |
---|
One of the unnamed Badniks releases Ricky when destroyed. No captured animals are released at any point in the final game.
Level 1
Prototype 1227 |
---|
Final game |
---|
While a functional lightswitch existed in the 1207 prototype, there are no switches in 1227.
Level 5
Prototype 1227 |
---|
Final game |
---|
This is the first known prototype to include the boss. The green ends to the "arms" are smaller and simpler than the final game.
References
Chaotix (prototype 1227), prototype version of Chaotix | |
---|---|
Main page | Comparisons | Maps | Hidden content |