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Difference between revisions of "Sonic the Hedgehog CD (Mega-CD prototype; 1992-12-04)/Comparisons"

From Sonic Retro

m (Level comparisons)
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| image1=SonicCD-SEGA.png
 
| image1=SonicCD-SEGA.png
 
| image2=Scd titlescreen.png
 
| image2=Scd titlescreen.png
| game1=510 prototype
+
| game1=v0.02 prototype
 
| game2=Final game
 
| game2=Final game
 
| desc=The v0.02 prototype has a [[Sega]] screen, complete with the classic jingle. This was removed from the final, likely as the Mega-CD BIOS already does the work in this regard.
 
| desc=The v0.02 prototype has a [[Sega]] screen, complete with the classic jingle. This was removed from the final, likely as the Mega-CD BIOS already does the work in this regard.
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| image1=Titlescreenly7.png
 
| image1=Titlescreenly7.png
 
| image2=Scd titlescreen.png
 
| image2=Scd titlescreen.png
| game1=510 prototype
+
| game1=v0.02 prototype
 
| game2=Final game
 
| game2=Final game
 
| desc=The title screen was overhauled for the final game. In the v0.02 prototype, "''CD Sonic the Hedgehog''" uses a 320x224 screen resolution (versus 256x224) and lacks the scaling cloud effects. There is also no introductory animation, just a simple fade in.
 
| desc=The title screen was overhauled for the final game. In the v0.02 prototype, "''CD Sonic the Hedgehog''" uses a 320x224 screen resolution (versus 256x224) and lacks the scaling cloud effects. There is also no introductory animation, just a simple fade in.
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| image1=Notavailable.svg
 
| image1=Notavailable.svg
 
| image2=Notavailable.svg
 
| image2=Notavailable.svg
| game1=510 prototype
+
| game1=v0.02 prototype
 
| game2=Final game
 
| game2=Final game
 
| desc=The animated introduction has a different border, with the text "開発画面" (Kaihatsu Gamen, which literally translates to "development screen"). It also runs slower than the final game.
 
| desc=The animated introduction has a different border, with the text "開発画面" (Kaihatsu Gamen, which literally translates to "development screen"). It also runs slower than the final game.
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| image1=SonicCDv002 MCD Comparison TimeAttack.png
 
| image1=SonicCDv002 MCD Comparison TimeAttack.png
 
| image2=SonicCD MCD Comparison TimeAttackExit.png
 
| image2=SonicCD MCD Comparison TimeAttackExit.png
| game1=510 prototype
+
| game1=v0.02 prototype
 
| game2=Final game
 
| game2=Final game
 
| desc=The Time Attack screen is a very early design compared to later prototypes and the final game, with extremely basic graphics. Only [[Palmtree Panic]] Zones 1 and 2 can be selected here, and the Round is referred to as "Salad Plain".
 
| desc=The Time Attack screen is a very early design compared to later prototypes and the final game, with extremely basic graphics. Only [[Palmtree Panic]] Zones 1 and 2 can be selected here, and the Round is referred to as "Salad Plain".

Revision as of 23:54, 26 October 2019

Back to: Sonic the Hedgehog CD (Mega-CD prototype; 1992-12-04).

General comparisons

SonicCD-SEGA.png
v0.02 prototype
Scd titlescreen.png
Final game

The v0.02 prototype has a Sega screen, complete with the classic jingle. This was removed from the final, likely as the Mega-CD BIOS already does the work in this regard.

Expression error: Unexpected < operator.
v0.02 prototype
Scd titlescreen.png
Final game

The title screen was overhauled for the final game. In the v0.02 prototype, "CD Sonic the Hedgehog" uses a 320x224 screen resolution (versus 256x224) and lacks the scaling cloud effects. There is also no introductory animation, just a simple fade in.

Notavailable.svg
v0.02 prototype
Notavailable.svg
Final game

The animated introduction has a different border, with the text "開発画面" (Kaihatsu Gamen, which literally translates to "development screen"). It also runs slower than the final game.

SonicCDv002 MCD Comparison TimeAttack.png
v0.02 prototype
SonicCD MCD Comparison TimeAttackExit.png
Final game

The Time Attack screen is a very early design compared to later prototypes and the final game, with extremely basic graphics. Only Palmtree Panic Zones 1 and 2 can be selected here, and the Round is referred to as "Salad Plain".

The scrapped R2 is also listed on this screen. All other known versions of the game skip from R1 (Palmtree Panic) directly to R3 (Collision Chaos).

Gameplay comparisons

Graphics comparisons

Level comparisons

References


Sonic the Hedgehog CD (Mega-CD prototype; 1992-12-04), prototype version of Sonic the Hedgehog CD
SonicCD002 MCD Title.png

Main page | Comparisons | Maps | Hidden content | Technical information

Part of Sonic the Hedgehog CD development