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Diablohead

From Sonic Retro

<forumuser name="Diablohead" /> Diablohead (also known as DiabloHedgehog) is a UK member of Sonic Retro who joined the Sonic scene around the year 1998, when his 2nd personal computer gained internet access for the first time using an American dial-up modem. The connection was below standard, but it didn't stop him making regular visits to Emulation Zone and Sonic Fan Games HQ.

Diablohead became a Sonic the Hedgehog fan at a young age after constantly playing Sonic 1 at his cousins on the Mega Drive; he received a Master System and games for his birthday shortly after, which further piqued his interest in the series as a whole.

Throughout his years in the scene, he was known to be a regular visitor to sites such as The Sonic 2 Beta Page, Sonic the Hedgehog Area 51, and the Sonic Secrets Center. He is a seasoned fan game author, and the creator of the rather impressive Sonic Super Velocity.

Creations

Released Fan Games

  • In 2001 Sonic SV was released, a Sonic fan game on SFGHQ that was advanced for its time. However, due to the community advancing into better, more "static" engines, the game became dated after a short period of time. Regardless, Sonic SV still received great feedback from the community.
  • In 2002 Sonic Wars was released, using an enhanced Sonic SV engine. It was made as a 10th anniversary game tribute to Sonic, but it was extremely basic; as a result, it did not gain much attention.

Unreleased Fan Games

  • Sonic SV 2 was a sequel to the original Sonic SV with a deeper plot, better cutscenes, and a new character--Diablo the Hedgehog--playable this time around. The game went through many engine swaps and constant updates before being put on permanent hold after a good year or so of creation and restarts.
  • Diablo SV, unreleased furry fan game.

Nakiti

Nakiti was a female anime character being used in an original platform game that received many different concepts. She was modeled in 3D for the Unreal 2 engine as a playable character by MistaED, with the first model being textured by BlazeHedgehog. A platformer for the Game Boy Advance was also made using the Scroller Version 4 game design package. This was only a test, so it did not contain much playability for a release; however, it was used in a job interview.

Trivia

  • Dislocated his right knee while working in 2001.
  • Has done more extra education years then high school years.
  • Loves Battenburg cake

External Links