- Back to: Sonic the Hedgehog 3 (prototype; 1993-11-03)/Comparisons.
General
The HUD is slightly different. The numbers are blue, and there are little arrows to denote where each player is in the level. The graphics of the latter seem to get corrupted in certain stages however, and don't always do their job that well. The countdown is also larger and in the centre of the screen, rather than slightly to the left, and ends with START rather than GO!
There is no "FAULT" text if the player starts too early. Some stages let the players fly over the goal post and get a head start.
The speeding up and slowing down items are denoted by "S+" and "S-", respectively, while in the final they're Power Sneakers.
Knuckles can also perform the so-called Drop Dash technique.
It is possible for a player to completely skip laps by jumping over the start post after crossing it. This was patched out in the final.
A level will not end, even if both players complete five laps. It is also possible for the lap counter to increase past 5, displaying lap numbers that are normally impossible to see during play, eventually looping back to "0" laps.
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Prototype
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Final game
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The exploit that lets you run across the top of the stage doesn't work in this prototype. This is about as far up as you can go.
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Prototype
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Final game
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The background has palette issues.
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Prototype
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Final game
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There are no breakable rocks.
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Prototype
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Final game
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References