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{{SA2Level|screenshot=wildcanyon.png|Mission1=Find 3 pieces of<br/> the Master Emerald!|ARank1=16,000 points|MaxRings1=[[Image:DCicon.png]] 173; [[Image:GCicon.png]] 171|Mission2=Collect 100 rings!|ARank2=1:30|Mission3=Find the lost Chao!|ARank3=0:40|Mission4=Collect the Emerald pieces <br/>in 2 minutes 0 seconds!|ARank4=16,000 points|Mission5=Clear Hard Mode!|ARank5=17,000 points|MaxRings5=[[Image:DCicon.png]] 237; [[Image:GCicon.png]] 234|music=[[Kick the Rock!]]<br/><flashmp3>Sonic Adventure 2 OST/Hero Side/20 - Kick The Rock!.mp3</flashmp3>}}
 
{{SA2Level|screenshot=wildcanyon.png|Mission1=Find 3 pieces of<br/> the Master Emerald!|ARank1=16,000 points|MaxRings1=[[Image:DCicon.png]] 173; [[Image:GCicon.png]] 171|Mission2=Collect 100 rings!|ARank2=1:30|Mission3=Find the lost Chao!|ARank3=0:40|Mission4=Collect the Emerald pieces <br/>in 2 minutes 0 seconds!|ARank4=16,000 points|Mission5=Clear Hard Mode!|ARank5=17,000 points|MaxRings5=[[Image:DCicon.png]] 237; [[Image:GCicon.png]] 234|music=[[Kick the Rock!]]<br/><flashmp3>Sonic Adventure 2 OST/Hero Side/20 - Kick The Rock!.mp3</flashmp3>}}
'''Wild Canyon''' is the second stage in the Hero storyline of [[Sonic Adventure 2]] and the first stage playable with [[Knuckles]].
 
  
==Plot==
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'''Wild Canyon''' is the second stage in the Hero storyline of [[Sonic Adventure 2]] and the first stage playable with [[Knuckles]]. It is a desert and wind themed level, with sand ground, Egyptian references, wind currents and windmills. The major gimmick of this level is the "Altar of Wind," a giant air tunnel with a strong wind to blow Knuckles upwards. Other level-specific objects are stone apartments that hold various items, giant statues holding boxes that can be dug into, stone blocks that can pushed along tracks and old treasure chests that can be smashed.
  
==Appearance==
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==Level divisions==
  
'''Wild Canyon''' is a desert and wind themed level, with sand ground, Egyptian references, wind currents and windmills.
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Wild Canyon is divided into two major sections.
  
The major gimmick of this level is the "Altar of Wind", a giant air tunnel with a strong wind to blow Knuckles upwards.
+
The first section is called "Chamber of Wind"; it’s where Knuckles first starts. It’s located inside some ancient ruins and is composed of two major levels, the bottom floor and a second one closer to the ceiling. Riding the wind current will allow Knuckles to reach the section above, which is unreachable otherwise.
 
 
Other level specific objects are stone apartments that hold various items, giant statues holding boxes that can be dug into, stone blocks that can pushed along tracks and old treasure chests that can be smashed.
 
 
 
===Level divisions===
 
 
 
'''Wild Canyon''' is divided into two major sections.
 
 
 
The first section is called "Chamber of Wind" and it’s where Knuckles first starts. It’s located inside some ancient ruins and is composed of two major levels, the bottom floor and a second one closer to the ceiling. Riding the wind current will allow Knuckles to reach the section above, which is unreachable otherwise.
 
  
 
The second section is a dry and reddish canyon setting, which is called "Stone Dance Hall". It branches into two hallways opposite each other, the "Lonely Statue" area and the "Sphinx Head" area. To get back to the lower level, there are holes in the ground level of "Stone Dance Hall".
 
The second section is a dry and reddish canyon setting, which is called "Stone Dance Hall". It branches into two hallways opposite each other, the "Lonely Statue" area and the "Sphinx Head" area. To get back to the lower level, there are holes in the ground level of "Stone Dance Hall".
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|Random
 
|Random
 
|3
 
|3
|Chamber of Wind: In a pipe located in the south wall ledge.<br/>Stone Dance Hall: In a pipe, southwest from how Knuckles is first blown upwards.<br/>Lonely Statue area: In a pipe by the last pillar before the pit with the two [[Rino Jet]].
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|Chamber of Wind: In a pipe located in the south wall ledge.<br/>Stone Dance Hall: In a pipe, southwest from how Knuckles is first blown upwards.<br/>Lonely Statue area: In a pipe by the last pillar before the pit with the two [[Rhino Jet]].
 
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|Total
 
|Total
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===Upgrade===
 
===Upgrade===
[[Knuckles]]' [[Mystic Melody]] upgrade can be found here - though it requires the [[Shovel Claw]] to access. It's in a room accessed by digging through the painting above the head of the Lonely Statue in it's respective area.
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[[Knuckles]]' [[Mystic Melody]] upgrade can be found here, though it requires the [[Shovel Claw]] to access. It's in a room accessed by digging through the painting above the head of the Lonely Statue in it's respective area.
  
 
{{SA2Levels}}
 
{{SA2Levels}}
 
[[Category:Sonic Adventure 2 Levels]]
 
[[Category:Sonic Adventure 2 Levels]]

Revision as of 05:26, 3 June 2009

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Wild Canyon is the second stage in the Hero storyline of Sonic Adventure 2 and the first stage playable with Knuckles. It is a desert and wind themed level, with sand ground, Egyptian references, wind currents and windmills. The major gimmick of this level is the "Altar of Wind," a giant air tunnel with a strong wind to blow Knuckles upwards. Other level-specific objects are stone apartments that hold various items, giant statues holding boxes that can be dug into, stone blocks that can pushed along tracks and old treasure chests that can be smashed.

Level divisions

Wild Canyon is divided into two major sections.

The first section is called "Chamber of Wind"; it’s where Knuckles first starts. It’s located inside some ancient ruins and is composed of two major levels, the bottom floor and a second one closer to the ceiling. Riding the wind current will allow Knuckles to reach the section above, which is unreachable otherwise.

The second section is a dry and reddish canyon setting, which is called "Stone Dance Hall". It branches into two hallways opposite each other, the "Lonely Statue" area and the "Sphinx Head" area. To get back to the lower level, there are holes in the ground level of "Stone Dance Hall".

Enemies

Locations

Animals

Animal Number Location
<iimg>Cheetah!Cheetah.png</iimg> 1 Chamber of Wind: By the foot of the statue, northwest.
<iimg>Condor!Condor.png</iimg> 2 Lonely Statue area: Above the middle wall horizontal stuck pillar.
Lonely Statue hallway: In the southeast pillar of the X platform.
<iimg>Dragon!Dragon.png</iimg> 1 Lonely Statue area: In the southwest wall of a room reachable by digging through the painting above the head of the Lonely Statue.
<iimg>Peacock!Peacock.png</iimg> 1 Sphinx Head area: Behind the sphinx head.
<iimg>Sheep!Sheep.png</iimg> 2 Chamber of Wind: Behind the stone block at the right corner, from where Knuckles first starts.
Chamber of Wind: Inside a treasure chest located in the eastern wall ledge.
Random 3 Chamber of Wind: In a pipe located in the south wall ledge.
Stone Dance Hall: In a pipe, southwest from how Knuckles is first blown upwards.
Lonely Statue area: In a pipe by the last pillar before the pit with the two Rhino Jet.
Total 10

The level specific animal (third Chao box) is a Dragon.

Big the Cat

At the beginning, ride the wind up to the top, then turn around 180° and glide to the wall. When Knuckles hits the wall, climb up and right, where Big can be seen hanging onto the wall, higher up.

Emerald shards - Hard Mode

Emerald shard Requirements Hints
#1 "X" marks the spot.
Behind something.
Right below the suspended ceiling in front of a lonely statue.
#2 Shovel Claw
Sunglasses
A secret room.
The other side of a wall painting.
If you dig into a wall painting, there is a new path to...
#3 Sunglasses A very windy area.
You can't use your technique to get it!
Try wearing your sunglasses on a pillar somewhere.

Upgrade

Knuckles' Mystic Melody upgrade can be found here, though it requires the Shovel Claw to access. It's in a room accessed by digging through the painting above the head of the Lonely Statue in it's respective area.

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