Difference between revisions of "S2Howtos"
From Sonic Retro
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! class="bottomtemphead" | Design Choices | ! class="bottomtemphead" | Design Choices | ||
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− | |class="bottomtemptext" style="text-align:center;" | [[SCHG How-to:Remove the Air Speed Cap|Remove the Air Speed Cap]] | [[SCHG How-to:Disable floor collision while dying|Disable Floor Collision While Dying]] | [[SCHG How-to:Modify Transformation Behavior in Sonic 2|Modify Super Sonic Transformation Methods & Behavior]] | [[SCHG How-to:Enable/Disable Tails in certain levels|Enable/Disable Tails in Certain Levels]] | [[SCHG How-to:Collide with water after being hurt|Collide with Water After Being Hurt]] | [[SCHG How-to:Retain Rings when returning at a Star Post|Retain Rings When Returning at a Star Post]] | [[SCHG How-to:Improve the fade in\fade out progression routines in Sonic 2|Improve the Fade In\Fade Out Progression Routines]] | [[SCHG How-to:Fix Scattered Rings Underwater Physics|Fix Scattered Rings' Underwater Physics]] | [[SCHG_How-to:Insert Labyrinth Zone water ripple effect in Sonic 2|Insert LZ Water Ripple Effect]] | [[SCHG How-to:Restore lost CPZ boss feature|Restore Lost CPZ Boss Feature]] | [[SCHG How-to:Prevent SCZ Tornado spin dash death|Prevent SCZ Tornado Spin Dash Death]] | [[SCHG How-to:Improve ObjectMove subroutines|Improve ObjectMove Subroutines]] | [[SCHG How-to:Port Sonic 3k's rings manager to Sonic 2|Port S3K Rings Manager]] | [[SCHG_How-to:Port S3K Object Manager into Sonic 2|Port S3K Object Manager]] | [[SCHG How-to:Port S3K Priority Manager into Sonic 2|Port S3K Priority Manager]] | [[SCHG How-to:Edit the Level Order in Sonic 2 with ASM|Edit Level Order with ASM]] | [[SCHG How-to:Alter the Ring Requirements in the Special Stages|Alter Ring Requirements in Special Stages]] | [[SCHG How-to:Change the Special Stage characters to use normal DPLCs|Make Special Stage Characters Use Normal DPLCs]] | [[SCHG How-to:Speed Up Ring Loss Process (With Underwater)|Speed Up Ring Loss Process]] | + | |class="bottomtemptext" style="text-align:center;" | [[SCHG How-to:Remove the Air Speed Cap|Remove the Air Speed Cap]] | [[SCHG How-to:Disable floor collision while dying|Disable Floor Collision While Dying]] | [[SCHG How-to:Modify Transformation Behavior in Sonic 2|Modify Super Sonic Transformation Methods & Behavior]] | [[SCHG How-to:Enable/Disable Tails in certain levels|Enable/Disable Tails in Certain Levels]] | [[SCHG How-to:Collide with water after being hurt|Collide with Water After Being Hurt]] | [[SCHG How-to:Retain Rings when returning at a Star Post|Retain Rings When Returning at a Star Post]] | [[SCHG How-to:Improve the fade in\fade out progression routines in Sonic 2|Improve the Fade In\Fade Out Progression Routines]] | [[SCHG How-to:Fix Scattered Rings Underwater Physics|Fix Scattered Rings' Underwater Physics]] | [[SCHG_How-to:Insert Labyrinth Zone water ripple effect in Sonic 2|Insert LZ Water Ripple Effect]] | [[SCHG How-to:Restore lost CPZ boss feature|Restore Lost CPZ Boss Feature]] | [[SCHG How-to:Prevent SCZ Tornado spin dash death|Prevent SCZ Tornado Spin Dash Death]] | [[SCHG How-to:Improve ObjectMove subroutines|Improve ObjectMove Subroutines]] | [[SCHG How-to:Port Sonic 3k's rings manager to Sonic 2|Port S3K Rings Manager]] | [[SCHG_How-to:Port S3K Object Manager into Sonic 2|Port S3K Object Manager]] | [[SCHG How-to:Port S3K Priority Manager into Sonic 2|Port S3K Priority Manager]] | [[SCHG How-to:Edit the Level Order in Sonic 2 with ASM|Edit Level Order with ASM]] | [[SCHG How-to:Alter the Ring Requirements in the Special Stages|Alter Ring Requirements in Special Stages]] | [[SCHG How-to:Change the Special Stage characters to use normal DPLCs|Make Special Stage Characters Use Normal DPLCs]] | [[SCHG How-to:Speed Up Ring Loss Process (With Underwater)|Speed Up Ring Loss Process]] | [[How To Add Beta Spindash To Sonic 2 Final]] |
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! class="bottomtemphead" | Adding Features | ! class="bottomtemphead" | Adding Features |